Another day, another patch. This time, we have some actual, small quality-of-life features for you to enjoy. Read on and enjoy!
Happy blasting!
Interplanetary: Enhanced Edition Update 1.51.1763 - August 7th, 2017
- Features
- Building Cycling
- You can now cycle through buildings of the same type, similarly to cities
Building/City Window PinningYou can now click on a button on the building/city window to pin it to the current location. All the new building windows appear on the same location when pinnedBuilding NumberingBuildings are now automatically numbered, making them easier to keep track ofFixesFixed building ring disappearing when building (for reals, this time)Fixed weapon AOE graphics bug, showing incorrect area of effectFixed chat autoscrollingSending a chat message now retains focus on the input fieldFixed a bug that caused city names to be doubled when playing with more than 5 citiesWASD panning speed is now affected by planetary system sizeFixed custom building names to be saved when saving the matchAI now builds defensesFixed ai not calculating intel upgrade efficiencyFixed some achievement triggers in online matchesFixed material gain ignoring the amount of planet material leftImplemented planet material-tooltipFixed multiple bugs in fallout mechanic generation in online modeFixed building fallout to be generated correctlyFixed turn timer ending sounds creeping into the action phaseMiscellaneous audio fixesAdjustmentsRailgun damage slightly increasedRailgun AOE slightly increasedEasy AI is now slightly worse at targetingExpanded ESC-button functionality to close certain screens correctly and use cancel stack to close info popups, cancel powerlines, to do everything that Mouse 2nd button did.