Status
SteamPeaks
Charts
Sales
Upcoming
Patches
News
Calculator
Database
New on Steam
Every app, DLC and depot the minute Steam creates it
Apps
Every app on Steam, newest change first
Packages
Subs and bundles, and what each contains
Depots
Depots, manifests and install sizes
Tags
Steam's user tags and the games under them
Developers & publishers
Companies and their catalogues
Technologies
Engines, SDKs and anti-cheat found in the files
Change history
Every PICS changelist as it lands
Tools
Signals
Nineteen readings of the whole catalogue
Compare
Any games side by side
Records
All-time peaks and the days they were set
Reports
Weekly and monthly write-ups
Alerts & newsroom
Watch a game, get told when it moves
Steam status
Is Steam up, right now
Web API explorer
Try the endpoints in the browser
More
News
Steam's own announcements and the sales calendar
Calculator
What a Steam account is worth, and its pile of shame
/
Sign in
/
Interplanetary: Enhanced Edition
News
Interplanetary: Enhanced Edition Patch 1.51.1789
Game update
Interplanetary: Enhanced Edition Patch 1.51.1789
Interplanetary: Enhanced Edition
· published
8 Aug 2017, 15:09 UTC
All news
Players around this date
Read on Steam
Interplanetary: Enhanced Edition Patch 1.51.1789 - August 8th, 2017
Features
Always Visible Player Names
When selected in Options, player names are always shown next to their planet
Fixes
Fixed resetting filters on online main lobby
Re-implemented rulesets on room info in online main lobby
Fixed setting GameSetup before creating room
Fixed setting room ruleset when creating new room
Fixed Codex-screen, broken by the last patch
Fixed total population and population growth not updating correctly when cities were destroyed
Decreased the length of what counts as a short mouse click, making it harder to accidentally cancel things
The AI now builds Counterintel projects
Clicking buttons on the Intel Meter now move the camera to the correct buildings
Intel View mouse wheel zooming fixed
Miscellaneous fixes
Adjustments
Increased City Defenses' Radius
Gave the Building/City Window Pinning toggle a more representable graphic
Building and City names on the planet now have a shadow to make them easier to see against bright areas
The AI hit/miss rate is now less random
Opponent names are now already visible during trajectory targeting instead of just during lock-on targeting
More from Interplanetary: Enhanced Edition
Other announcements
All news
Game update
13 Aug 2026
Interplanetary: Enhanced Edition Patch v.v1.56.2108
Hey-hey, everyone! We hope you’re having an absolutely fantastic summer. Just dropping in to bring you this update with some fixes. People have been asking for some of these for a while, and so we finally deliver! :D · Fixes · Fixed City Defense Projects not working correctly · Fixed City Project popup not clearing correctly after closing it · Removed duplicate "Autonomous Mining Robotics" Upgr…
Community
18 Feb 2019
Developer Interview
Hey everyone, Over on Team17.com we've been celebrating the release of our 100th game, sci-fi platformer PLANET ALPHA, by interviewing the developers behind each of our past releases. Last week, we spoke to Team Jolly Roger about the making of Interplanetary: Enhanced Edition. So if you'd like to read a brand new interview and find out how your favourite intergalactic artillery game was made th…
Game update
14 Dec 2018
Interplanetary: Enhanced Edition Patch 1.55.2090
Jolly Friday to you, everyone! We've just put out a patch with a few fixes. See the full changelog below. Interplanetary: Enhanced Edition Update 1.55.2090 - December 14th, 2018 · Fixes · Fixed a bug that prevented interaction with Ruins · Fixed a bug that caused deleted autosaves to linger in the autosaves list · Fixed issues with Discord integration when loading a local match · Added a safety…