Hi, this is 1000water
We fixed some bugs today.Then I looked at screenshots of people's map layouts...I found that the main reason why people are stuck in difficulty 5 and 6 is because of the layout of the map, which leads to too little range of the tower. There is already a lot of strategy writing in this area, so there is no need to worry.
And then from today, we're going to do a beta update, a half-day beta test -- and a day later, a full beta update to prevent bugs.
Today's update:
Add random map objects

Telescope
If the telescope is inside a turret’s attack range, the turret can attack targets that are inside the telescope’s range of effect.

Sakura Slash
For every second, if no targets in attack range, charge up 1 layer, to a maximum of 20 layers.
For every layer of charge, increase attack by 100% of base.
On dealt damage, clear the charges.

Assault Bullet Ultimate
Increase attack by 800.
Increase attack by 50% of base.
Nowhere to Run
if monster’s HP percentage is less than 60%, speed decrease to 0.8 times; and if less than 30%, speed decrease to 0.6 times.——permanent
The official version of this release will be updated around 6:00-12:00am Beijing time
Beta update by 3:30
The problem that English cannot be switched will also be fixed in this version. I am very sorry
Wish you wuyun changlong(Chinese pinyin)!Balance repair and map effects will be added slowly, please look forward to it!
Ps: acid is already critical!