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Warhammer: Chaosbane Skulls PackNewsChaosbane Matching Improvement Update - (1.06)
Community

Chaosbane Matching Improvement Update - (1.06)

Warhammer: Chaosbane Skulls Pack · published 12 Aug 2019, 09:49 UTC

All newsPlayers around this dateRead on Steam

Hello Everyone,

The Matchmaking update is now live, this includes numerous tweaks changes and improvements designed to better your online experience with Warhammer: Chaosbane.

We've also got some other tweaks, changes, and fixes (including the removal of infinite potion Vollen), so read on for the full notes.

Lastly if you haven't already make sure to check the recently updated post-launch roadmap to know what's coming over the next few months.

New features and improvements

  • Matchmaking system modified and game type in public mode added
  • Manage Players menu modified
  • New players appear next to the player when added via the ‘Manage Players’ menu
  • Online players now shown in the interface
  • New text and translations have been added
  • Character no longer moves when clicking a button in the interface

Balancing


General

  • Enemy targeting area adjusted
  • Elite enemies loot lists modified
  • Invasion mode semi-bosses 02 and 06 adjusted
  • Secondary objective rewards modified
  • Controller vibrations have been removed for status damage effects (poison, fire, etc.)
  • Description corrected for the set The Impetuous One's Armour:
    • Burning enemies take more damage.

  • Experience bonus added depending on player number and difficulty level
  • Destructible objects’ life updated to depend on difficulty and players’ level
  • Skills descriptions now provide more information
  • Position corrected for the final Chests at the end of Relic Hunt maps
  • End game level randomization has been improved

God Skill Tree

  • Armor bonuses increased for all characters
  • Critical hits bonuses increased for all characters
  • Special bonuses increased for all characters

General skills

  • Correction to Veteran's Chain Reaction skill
  • Scout's Chain Reaction provides a better movement speed increase
  • Duelist's Chain Reaction provides a better critical hit damage increase

Vollen

  • Slice damages are increased. The hit radius has also been increased.
  • Shielded Charge deals more damages and slows enemies
  • Sigmar's Blessing provides a bonus that lasts longer
  • Sigmar's Wrath’s collision zone has been reduced

Elontir

  • Arcane Manifestation particle effects have been slowed down
  • Arcane Hail burn effect removed
  • Phantom Blade knockback reduced, but has a wider hitbox
  • Phantom Blade – Mastered reduces damages taken while attacking
  • Blinding Light costs more Energy but deals more damage
  • Blinding Light – Superior costs more energy, burn and slow have been removed, but damage dealt has been increased.
  • Blinding Light – Mastered costs more energy, generates less health, but deals more damage
  • Breath of Fire – Superior has been modified: Send forth a blast of fire that damages, burns and taunts enemies.
  • Aetheric Vortex now costs more energy
  • Aether Blast costs more energy and burn effect has been removed
  • Aetheric Storm has a longer cooldown but deals more damage
  • Reading the Aether – Mastered: the damage boost while using Aether Handling are lowered, but now the skill reduces damage taken

Elessa

  • Living Roots deals less damage but traps now stay indefinitely
  • Hungry Roots deals more damage
  • Hungry Roots – Superior has been modified:
    • Lay a persistent trap on the ground that triggers when an enemy approaches it. Enemies hit are damaged and slowed. All players are granted a damage reduction bonus each time an enemy is hit by the trap. Only one trap of this type can be laid at a time.

  • Hungry Roots – Mastered has been modified:

    • Lay a persistent poison trap on the ground that triggers when an enemy approaches it. Enemies hit are damaged, poisoned and slowed. Only one trap of this type can be laid at a time.

  • Queen's Wrath cooldown increased
  • Defiler's Reckoning cooldown decreased
  • Ambush Specialist has been modified:

    • Traps deal more damage to slowed enemies.

  • Ambush Specialist – Superior has been modified:

    • Traps deal more damage to slowed enemies. Performing a roll leaves a trap behind.

  • Ambush Specialist – Mastered has been modified:

    • Traps deal more damage to slowed enemies. The maximum number of each type of trap is increased.

  • Nature's Herald bonus power increased
  • The upgraded skill Spinning Blades – Heroic has a longer cooldown but deals more damage

Bragi

  • Taunt effect added to Whirlwind of Blades
  • Scythe and Scythe – Superior hitboxes have been increased
  • Scythe – Mastered has been modified:
    • Throw a spinning axe that has a chance to slow down enemies. Enemies who are bleeding suffer more damage.

  • Laceration and Laceration – Superior hitboxes have been increased
  • Laceration – Mastered has a larger hitbox, but the duration and the bonus’ granted have been reduced
  • Strike of the Anvil – Superior has a larger hitbox

Wood Elf Scout’s Equipment

  • The Symbiosis arc bonuses have been increased
  • The Executors daggers bonuses have been increased
  • The Tireless Guardians daggers bonuses have been increased
  • The Debt of the Eternal Queen equipment bonuses have been increased
  • The Starlight Armour equipment set bonuses have been increased

General Equipment

  • Old Ring of Resonance physical damage dealt increased
  • Old Ring of Dexterity bonuses have been increased
  • Old Ring of Shadow dodge bonus increased
  • Potion cooldown reduction effect of the Enchanted Jade Medal, Phoenix Amulet, Pendant of the Rebel, and Spring Talisman necklaces has been lowered

Nurgle’s NPC

  • Kessler’s aura now increases damages taken instead of slowing

Slaanesh’s NPC

  • New Invasion’s semi-boss: Skraeling
  • Attraction skill cooldown for the Daemonettes Herald and Chaosspawn has been increased
  • Pincer snap hitbox of the Chaosspawn has been decreased. Bleed duration has also been decreased.

Bug fixes

  • Chest positions corrected at the end of Relic Hunt levels
  • Cost reduction and cooldown statistic capped at 80%
  • Invasion mode passive skill Veteran's Chain Reaction fixed
  • Persistent collision problems with Elessa's traps fixed
  • Various multiplayer issues fixed
  • Problem with Invasion menu getting blocked with a controller fixed
  • Elontir's tornado collisions fixed
  • Cooldown reduction effect for potions have been removed
  • New statistics related to potions have been added
  • God skills are unequipped automatically after resetting the God Skill Tree
  • Endgame level randomness improved
  • Resolution detection method changed. This fixes a problem where some resolutions were not found for certain players. Important: for this fix, graphics options will be reset for all players when the patch is applied
  • Various bug fixes
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