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Astervoid 2000 SoundtrackNewsTeam Deathmatch Now Playable
Game update

Team Deathmatch Now Playable

Astervoid 2000 Soundtrack · published 16 Oct 2016, 21:56 UTC

All newsPlayers around this dateRead on Steam

New:
- Team Deathmatch! ːsteamhappyː 6 selectable ship models w/ 6 different factions (various colourways). Choose the same faction to play with a teammate: (2 vs 2), (3 vs 1), (2 vs 1 vs 1), or classic Free For All.
- Better scoreboard screens, showing which ships you destroyed, hazard deaths and overall score
- Larger asteroids colliding w/ other larger asteroids, the warship, and player ships can cause damage
- Add a 'start over' button to quickly restart the current game w/ the same setup of players, game mode, etc

Updated:
- Tone down some image effects
- Music improvements
- Increase projectile firing kickback
- Lower the boost impulse audioclip volume (better on the ears in singleplayer survival mode)
- New Warship damaged / destroyed graphics
- (keyboard controls) Right-shift boosts, similar to left-shift
- Fixed 'dust' particle effect

Bugfixes:
- (keyboard controls) Enter / return key no longer pulls up ship scores UI during warmup

More from Astervoid 2000 Soundtrack

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Community1 Dec 2016Release Day!Astervoid 2000 has been released on Steam! We'd like to thank everyone for their support while we launched this game. Also a big thanks for those that have already covered the game by writting a review, streaming on Twitch, or posting a Let's Play to YouTube. This game is our love letter to couch multiplayer gaming. It's the way we enjoy games the most, sitting side by side screaming at the scr…Game update30 Nov 2016Happy Tuesday! Build 2055 is goSo what's new? - New songs - Achievements! - A few new environments - Bots no longer kill each other - Bots don't get as close to each other so they're harder to take down - When a player takes the lead in versus, there's a new sound for that - Team score are aggregated together, and all players on a team will indicate when they've taken the lead - New music when a game is over, different tunes…Game update9 Nov 2016Leaderboards Reset, Artwork & Sound TweaksWhile we're in beta, we're going to be clearing the leaderboads every now and then. And then, finally once again on Friday Dec 1st (bumped from Nov 25th) (release day). This is normal. Score amounts per game may change as we tweak things here and there. Also, new silvery-chrome artwork for the AI bots is in for Survival mode, and a less bass-punchy projectile sound (it was too overwhelming on s…