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Astervoid 2000 SoundtrackNewsDevlog #4 -- Reflective Ice Asteroids & New Artwork
Game update

Devlog #4 -- Reflective Ice Asteroids & New Artwork

Astervoid 2000 Soundtrack · published 21 Oct 2016, 21:46 UTC

All newsPlayers around this dateRead on Steam

New:
- New ice asteroids, reflect some fired projectiles
- New artwork! Asteroids and background artwork greatly improved
- Explosive asteroids grow as they take damage, will add an animation to show they're about to explode
- Motion blur on ships when boosting

Updated:
- In the middle of adjusting new background artwork so it works on Retina, hi-DPI, and other various screen resolutions (will be adding a resolution switcher to Settings)
- Optimizations to prevent game from locking / stuttering
- Tweaked SFX volumes
- Removed Chromatic Aberration image effect during gameplay as it was annoying

Bugfixes:
- Clicking on the game during warmup will not show the score behind each player's ship in Versus mode
- Fix the sometimes-missing tense music when only 2 or 1 kills left in Versus mode

More from Astervoid 2000 Soundtrack

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Community1 Dec 2016Release Day!Astervoid 2000 has been released on Steam! We'd like to thank everyone for their support while we launched this game. Also a big thanks for those that have already covered the game by writting a review, streaming on Twitch, or posting a Let's Play to YouTube. This game is our love letter to couch multiplayer gaming. It's the way we enjoy games the most, sitting side by side screaming at the scr…Game update30 Nov 2016Happy Tuesday! Build 2055 is goSo what's new? - New songs - Achievements! - A few new environments - Bots no longer kill each other - Bots don't get as close to each other so they're harder to take down - When a player takes the lead in versus, there's a new sound for that - Team score are aggregated together, and all players on a team will indicate when they've taken the lead - New music when a game is over, different tunes…Game update9 Nov 2016Leaderboards Reset, Artwork & Sound TweaksWhile we're in beta, we're going to be clearing the leaderboads every now and then. And then, finally once again on Friday Dec 1st (bumped from Nov 25th) (release day). This is normal. Score amounts per game may change as we tweak things here and there. Also, new silvery-chrome artwork for the AI bots is in for Survival mode, and a less bass-punchy projectile sound (it was too overwhelming on s…