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Game Master Engine - GM EditionNewsv0.8.4 New Tools Update
Game update

v0.8.4 New Tools Update

Game Master Engine - GM Edition · published 25 Dec 2023, 18:02 UTC · build 13041004

All newsPlayers around this dateRead on Steam

Major Changes

Tutorial Maps / Premade Maps:

An extensive tutorial map has been added to guide new players through the basics of GME. It's accessible from the main menu or while loading a map in-game.
A new "premade" category is now available when you go to "load map", featuring 32 premade maps for quick and diverse gameplay options.

First Person View:

First-person mode is finally here! Players can now switch to this mode by right-clicking on a mini they control and selecting the silhouette icon. Alternatively, pressing CTRL-O drops you into first-person view, and pressing it again returns you to free-flying mode.

Quick Measuring:

Measure distances quickly by holding ALT and click-dragging from one point to another. You can also add waypoints to your measurement by clicking while holding ALT. When dragging a mini, tapping ALT allows for waypoint-based measurement too.

Colored Miniatures:

The minis section now includes colored and recolorable miniatures. For those interested in contributing to this feature, join us on Discord—recolor minis by opening their radial menu and selecting the paintbrush icon.

Quick Grouping:

Group objects easily by clicking on an object (A), hovering over another (B), and pressing CTRL-G. Object A will follow Object B when moved, and you can adjust its relative position.

Mini Quick Access Improvement:

The Quick Access for minis now saves coloration, including for multi-colored minis. When you save a mini, all attached objects are also saved, allowing quick access to fully equipped minis.

Prop Trash Bin:

Deleted objects are now moved to a trash bin, where they can be recovered until the map is saved. The trash bin is located in the top right corner of the screen in the World Manager.

Minor Changes

Key Rebinding's:

Customize your key bindings in-game using the keyboard button in the top right. A comprehensive overview of shortcuts is also available in this section.

Campaign Management:

GME now automatically sorts maps into campaigns based on their names, streamlining map organization. The save menu provides options for saving maps as part of a campaign.

Selection Box & Grouping Box:

Use G and left-click drag to create a selection box, or use the right mouse button for a grouping box. Follow on-screen instructions for these useful features.

Improved Snapping:

The snapping system has been refined. With Grid-Snap turned on (Y key), objects snap into a 5-foot-grid. Grid-Snapping and Z-Snapping now work simultaneously.

New Ocean Options:

Two new water styles are available in the ocean settings, complete with an underwater effect.

Scrolls, Books, Chests Interactivity:

Books and chests can now be interacted with by right-clicking. Books update in real-time, and chests can be locked for player exploration.

Grid Object & Support Plane:

New GM tool objects, including the "Grid Object" for displaying a 5-foot-grid and the "Support Plane Object" which is invisible to players but useful for placing flying characters or objects.

Open Maps Folder:

Easily access your maps folder from the main menu or save/load window. Look for "premade__" maps which are automatically created for you.

Orthographic Camera:

Switch to the top-down view for an option to use an orthographic camera, useful for creating 2D maps from 3D environments.

Dice Improvements:

Roll various dice types simultaneously and use Alt+Left Click for quick, non-physical dice rolls.

New Winter-Themed Dice:

A free winter-themed dice pack has been added to the DLC options, a gift from the developers to the players.

More from Game Master Engine - GM Edition

Other announcements

All news
In-game event26 Jan 2026Update v0.8.9.5.2: UI Reinforcements & New MinisA Foundation for the Future This update introduces a comprehensive overhaul of the Main Menu and several core submenus. While these screens are sleeker and more intuitive today, think of this new UI as a robust functional skeleton . We have built this architecture specifically so we can, in future updates, layer on additional depth, interactive flair, and advanced customization options. Our goa…Community30 Dec 2025Free 5e Adventure & STL Minis: Tuber in Trouble is here!🥔 The Wizard is a Potato Hey everyone! We have a special treat for the community today. A few of us got together to create a passion project called Tuber in Trouble , and we’re giving it away to everyone for free! Tuber in Trouble is a whimsical 5e-compatible one-shot where a powerful Wizard messed up a spell and is now a literal potato. It’s filled with silly encounters, strange magic, and a…Community15 Dec 2025A Merry Message from Our World of Adventure 🎁✨As the holidays arrive, we want to share a bit of warmth from our world to yours. This holiday season celebrates stories, connection, and gifting moments of joy, the same spirit that inspires everything we create at GME. To thank our community and welcome new adventurers, we will be giving away a free module during the Steam Winter Sale 2025. It’s our way of bringing people together through cre…