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Hack and SlimeNews¡Actualización Mensual!
In-game event

¡Actualización Mensual!

Hack and Slime · published 6 Jan 2024, 09:49 UTC

All newsPlayers around this dateRead on Steam

Good morning Hack and Slime players!

This monthly update is VERY SPECIAL and we want to explain why.
On the Hack and Slime team we are working hard to make the port as quickly as possible, this includes all the work previously done in construct3 plus all the changes and extras that the Unity version will contain. And the new Hack and Slime is going to be HUGE.

However we need a lot more feedback and testing of the beta version to move forward as quickly as possible (your feedback and testing is very valuable).

That's why we have decided that this monthly update will be the last one where we maintain the construct3 branch and move to the Unity model 100%.

You must understand that the Unity version does not yet have a save system due to its enormous complexity, size, and implemented mechanics, but it will soon have it and you will be able to play Hack and Slime better than ever.

Thank you very much for your help and understanding.
Let's give our 100%

Odin, from the Hack and Slime team.

op_0.1.2.0


Changelog:

  • Some annexed skills of the Guerrero have been written again to improve its reading.
  • Style has been given to the writings of the annexes of the Guerrero to improve its reading.
  • An skill icon has been added to the icy relative.
  • The minimum and maximum damage that increases "harangue" has been changed.
  • The design of the skills menu has changed.
  • Now you have to keep the add points to raise a level skill.
  • Added sounds to move through the menu and level a skill level.
  • The Maná del Hud sphere is already fully functional.
  • The skills are already consumed and is shown correctly in the HUD.
  • Manna's regeneration now functional.
  • The regeneration of life now functional.
  • The dashboard correctly represents the ability assigned to each button.
  • The dashboard is updated every time a skill is assigned to a button.
  • The dashboard already correctly represents the level of the assigned ability.
  • Now the relative icy does not consume Maná to deactivate it
  • The "Berserker" warrior's ability has been satisfactorily implemented.
  • A new sound for Berserker execution has been implemented.
  • The collider of the coins has been adjusted.
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Community8 Jun 2024Hack and Slime is canceledI am saddened to inform our followers and players that after 3 years of hard work, Hack and Slime has been definitively canceled due to a lack of staff. Hack and Slime consists of several design documents with over 50,000 words of documentation, hundreds of sound assets, and thousands of graphic assets to provide you with 4 to 6 hours of gameplay. It has been an incredible and exhausting work j…In-game event23 Mar 2024Monthly Update!Good morning, Hack and Slime players! This update is very special. As we've mentioned on other occasions, the transition from Construct 3 to Unity is imminent, bringing with it all the enhancements and new content that entails. Hack and Slime will be bigger than ever; with new characters, menus, abilities, and millions of equipment pieces. Unfortunately, this poses an inconvenience for our more…In-game event2 Feb 2024¡Actualización Mensual!Good morning, Hack and Slime players! We have HUGE news for our followers. This will be the last update where we maintain the "old" version in the main branch. What changes will this bring for players who haven't tried the open beta? First and foremost, we want to apologize for any inconvenience, as the most significant change is that saved games from the Construct 3 version will simply disappe…