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FLEX Disc GolfNewsUpdate Notes for Dec 28th
Game update

Update Notes for Dec 28th

FLEX Disc Golf · published 28 Dec 2023, 21:32 UTC · build 13058944

All newsPlayers around this dateRead on Steam
  • Flight paths now interact with air more accurately
  • Angle of disc trajectory now requires a more precise range
  • Drag impacts disc through angular and linear dampening
  • Player no longer receives decals such as puddles or paint
  • Aiming is more accurate and has a predicted landing spot based off ideal throw power
  • Disc collision with the landscape has been optimized
  • Pause Menu now allows for restarting the current level
  • Pause Menu now allows for quitting to the Main Menu or Desktop
  • Additional controls not complete have been removed (i.e. switching disc hands, disabling HUD, etc.)
  • Changing discs now updates on the HUD
  • Removed 'Gimme Spot' which finished a hole adding a stroke assuming next shot would be made
  • Improved basket catching/registering
  • Corrected Fast Travel system to work more appropriately
  • General optimization of disc and player
  • Added basic tutorial to demonstrate throwing
  • Improved throwing animation of backhand throw
More from FLEX Disc Golf

Other announcements

All news
In-game event13 Jan 2025New Course UpdateNew Course: Pineridge EstatesGame update13 Jan 2025Update Notes for January 13thFixed lose of input in main menu as well as inventory, Disc Store, character selection, and end round menus · Updated Disc Store · Added more control visuals to HUD · Corrected icon for Fast Travel · Teepad Markers, Basket Markers, and Disc Markers reappear after opening/closing the inventory or pause menusIn-game event31 Dec 2024New Course UpdateNew course: Burberry Bluff