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The Slaverian TruckerNewsVehicle Physics Rework - Update
In-game event

Vehicle Physics Rework - Update

The Slaverian Trucker · published 29 Nov 2023, 20:06 UTC

All newsPlayers around this dateRead on Steam

Vehicle Physics Rework - Update

IMPORTANT NOTES:

Save Games will work with this new version, you don't have to start a new game BUT:

- Vehicle steering speed has been changed, check Car Settings Menu, also Controls Menu.
- Vehicle wheel position has been changed, you might need to reset them with "Car Part Adjuster".
- If wheels are not attached to a vehicle/trailer when you "load game" take them off with a "Toolbox" and reinstall them.
- Some engines final drive value have been changed you might need to re-adjust/reset them. Uninstall engine and look on the transmission part to adjust.

Bugfixes

fix - MAJOR BUG: Can't start engine after stalling have been finally fixed!
fix - Gear lever snapping out when using H-shifter
fix - Wheels bugging underground at high speed jumps
fix - Can't shift into H with H-shifter
fix - Mouse steering lagging
fix - Buying Food Factory gives money scandal
fix - Scrap metal texture
fix - Radios no longer restart when player goes further than 100 meters
fix - Items not always respawning on top of player when fell underground
fix - two number 4 dog and no number 11 dog at the dog race
fix - Pedals missing in the Exterminator
fix - Duplicating dead animals
fix - Walk sound played when player was jumping
fix - Wild dog howling sound cutting off abruptly
fix - Light issues on fences and animals
fix - Vehicles sliding, moving even after handbrake applied
fix - UVE owners house always starts burned down even after rebuilding it
fix - Radiator in Poloska smoking when Poloska engine is installed
fix - Some instruments showing wrong value
fix - No walking sound even if walking sound is enabled
fix - Pot water filling not working sometimes
fix - Wobbly steering wheel on the Rus and Exterminator
fix - Exterminator mirror
fix - Rus-310 will respawn next to player house when using the debug menu
fix - Player falling inside bed, building when loading game, if player is top of building

New

added - Surface deformation effect
added - Surface detection to vehicles. Vehicles drive and feel different based on the surface that is driven on (sand, grass is much more slippery than asphalt or dirt road, small wheeled vehicles get stuck in sand much easier, trucks can no longer climb 70 degree sloped mountains)
added - Vehicle handling remake (Vehicles have much different driving characteristics, Poloska with it's short wheel base spins out at high speeds much easier than the longer wheel based Ludu)
added - Better speed and gear UI
added - Shaking effect to gear levers and Rus-310 mirrors
added - Missing sun shades to Rus-310
added - UVE, trailers, player and beds to debug menu
added - Ability to spawn toolbox, car part adjuster to debug menu
added - Rusty engines start much slower
added - Reworked how radiators work (Radiator now not just based on engine rpm but engine size as well, this should eliminate the problem of small high revving engines overheating big radiators)
added - Turbos now work correctly (Turbos apply power at higher rpm's now, instead of just adding a default power number, also it's effected by engine size, bigger engine more power added)
added - Ability to lock the swivel on two axle trailers (This should make it easier to reverse or attach)
added - Item rotation sensitivity option to player controls
added - Trailers that are attached to a vehicle now gets saved (don't have to reattach every time the game loads)
added - Dynamic center of mass for vehicles (creating "monster truck" type of vehicles now much more viable, having high center of mass no longer flips the car instantly)

Changed

changed - Streamlined engine sounds
changed - AI vehicles now try to stop much sooner and also stop if player is in front of them
changed - Serbian separatists changed to Slaverian People's Front
changed - Temporal Anti Aliasing (TAA) is now forced on due to a bug in Unity engine(can be disabled by setting the values to 0)
changed - Poloska stock final drive change to 7 (because of new vehicle physics)
changed - Serbian separatist music to communist music
changed - Updated Unity to 2020 version

Some optimization has been made

These were in previous hotfixes:

HOTFIX
fix - Some cargo items saying the wrong place name
fix - Forklift cargo not being accepted
fix - Some of the bonuses not payed out to the player
fix - UVE instruments not working properly
fix - Player can't pick up big tank cargo
fix - Magyarfalu car cargo says wrong delivery name
fix - Car cargo falling apart
fix - Player unable to enter UVE truck after getting the keys
fix - Vladan line still plays after load game
fix - Zakmat engine leaking too much oil

More from The Slaverian Trucker

Other announcements

All news
Game update11 May 2026Hotfix 11.05.26Bugfix fix - Possible fix for audio, radio stuttering added - "Exit vehicle to save game" text when player is inside a vehicleGame update2 May 2026Hotfix 02.05.26Bugfix fix - Removed cursed car hauler semi trailer fix - Trailers attaching to wrong vehicle when load game fix - Fryburger returns to Novocherkuta after the SPF took the city fix - Last mission not advancing, Komsodrinsk battle never happens added - New smaller car hauler trailer (hopefully not cursed) changed - Faster load game times: from 1:21.75 to 0:42.10 changed - Less memory usage: from…Game update18 Mar 2026Hotfix 18.03.26Bugfix fix - On certain PC's starting a new game the starter truck's engine spawned in a broken state with the final drive set to 1 therefore unable to drive