This patch fixes ground move warping and a few other things.
Changes
- Reactions: Introduced a minimum velocity in addition to minimum impulse for a ragdoll to cause a strike when hitting another wrestler. This should mitigate issues handling really heavy wrestlers when they are grounded.
Fixes
- AI: Fixed AI potentially getting stranded on the apron when in a navigation behaviour (e.g., eliminated wrestlers leaving the arena).
- AI: Fixed AI sometimes still getting stuck in a loop attempting to drag an opponent.
- Physics: Fixed scheduled collision enabling overriding any disabling that occurred meanwhile (and vice versa). This was the root cause for a lot of unwanted warping and displacement affecting mostly ground moves (due to the timing), including the infamous Camel Clutch warp.
- Menus: Fixed match result screen showing after making changes in the Content screen when a match has been finished earlier in the same game session.