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AMID EVIL VRNewsThe Endless Mode Update
Major update

The Endless Mode Update

AMID EVIL VR · published 4 Dec 2023, 20:05 UTC

All newsPlayers around this dateRead on Steam

Virtual Reality Champions!

Apologies for the long delay in getting this update in your gauntlets. We've been busy updating AEVR for various platforms and working on improvements and fixes while we bring you ENDLESS MODE! (Hordes of Evil)

Watch on YouTube
As you can see - we've also added some experimental new features (like Slo-Mo Soul Mode) but more importantly - we've tweaked the way Green Mana weapons (Sword, Mace) work and even added a sensitivity slider so you can set how much FORCE you need to swing to activate them.


You can even turn Swing-To-Fire OFF in the options now - and just fire them like a gun. Which is weird. But cool. It's VR, go nuts!


Here's a (mostly) full list of changes:

  • Hordes of Evil Added (Horde mode, 3 levels)
  • New/Improved Codex
  • Added optional Slow-Mo Soul Mode (must be enabled in settings)
  • Improved detection of swing fire weapons (Whispers Edge/Star of Torment)
  • Improved visuals and behavior of final boss fight
  • Fixed bug where Index users could not consistently use Whispers Edge/Star of Torment or throw axe
  • Added option to make all weapons fire with a trigger press
  • Added a sensitivity slider for swing fire weapons (Whispers Edge and Star of Torment)
  • Improved visuals and readability of wall messages
  • Fixed teleport function of Obsidian enemy projectiles
  • Fixed a bug where enemies in parts of E7M1 didn’t move
  • Restored caustic lighting effects
  • Fixed missing collisions in some areas of some levels
  • Fixed areas in E3M3 where players could squeeze through gaps to skip portions of the level
  • Fixed a bug where the death screen would be red tinted
  • Planets can now be lobbed like grenades
  • Removed scary clock


https://store.steampowered.com/app/2320910/AMID_EVIL_VR/

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