It seems like I accidentally erased the text contents of this update, and I'm stupid enough to not see the way to roll it back. Oops!
This was the version that was showcased on DevGAMM Lisbon 2023.
This is also where I announced I won the public pitch.
The version introduced a lot of changes to game balance, flipping it upside down, restructured encounters, introduces Objectives and Side Objectives to each encounter:



GL;HF! Until the next time!
Stefan, Your Dungeon Master