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PutridnessNewsDevlog
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Devlog

Putridness · published 19 Dec 2023, 21:15 UTC

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Perhaps many have encountered the fact that pistols do not always fire, the reason is not clear, but most likely it is due to the wireless connection. In any case, wait for the global update. The current version of the game will be in the discord channel for free download, the new version is essentially a replacement of the current game with a new one.
-Now the game will run natively (depending on your helmet)
-New AI: completely redesigned, zombies have learned to shoot, have become smarter, more unpredictable and all the damage from them will be fair.
-New weapon mechanics: now you will have hands, they are subject to physics, you will feel heavy objects.
-New inventory: New mechanics require new inventory, in general there are few differences, but now the backpack will be divided into cells.
-Saving system: At the moment, the saving system is very primitive, after the update, progress will be saved and you will be able to continue from the last save point with all your inventory.
-UI: finally there will be an interface for setting up hands, graphics and other necessary things.
-New mode: I planned to finish the game and start a second one, but due to some events I decided to make a second game inside the first one, so in addition to a complete rework there will be a new mode. I call it “Rouge Extract”; it’s too early to release it, but the point will be to clear levels by completing tasks on them, getting loot to sell or craft the necessary items for your hub in which you will have freedom of action.

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Game update3 Sep 2026Hot FixAfter death, the player was not redirected to the main menu (Fixed). · Added auto-pause when removing the helmet. · Added an option to auto-pause when removing the helmet. · Fixed a bug that prevented part of the level from loading in the bunker. · Several smaller fixes.In-game event25 Aug 2026UpdateNew features · The second button now controls a possible secondary action (the pistol's slide now springs back when pressing the second button, as in real life). · Added the ability to take magazines from over the left shoulder for the currently equipped weapon. (Magazines must be placed in the vest.) · The placement of vests on the body has been improved. · The weapon transfer system to the hu…Game update19 Jul 2026Minor fixes- Damaging the "fat man"'s head now stuns him for a short time. - Fixed a bug with the coin storage box. - Completely redesigned the Remington mechanics; it now fits comfortably in the hands. - Fixed ammo duplication. - Dead worms no longer bounce. - Slightly less ammo on normal and hard difficulties. - Added the first achievement.