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Pro Motion NGNewsV8.0.6 released
Game update

V8.0.6 released

Pro Motion NG · published 9 Dec 2023, 12:34 UTC

All newsPlayers around this dateRead on Steam

Window layout management improvements:
Automatic arrangement has been improved in different ways.
Auto save window layout when changing main form size.
Added buttons to the main window that let you quickly select a predefined layout.
Some bugs fixed when switching between layouts.
Pinned windows now ignored when rearranging.
Window layouts can now be sorted.
Workspace Windows do now snap to other windows when moving or sizing.

Added new option to let the transformation reference point move relatively with the object.

Added keyboard shortcut to hide/show handles when in transformation mode.

Made layer effect settings window to be resizeable.

Pattern drawing settings now allow 100 x 100 repetitions.

When creating an animation in 3d then the frame preview option now shows all visible layers and not only the active one.

Included experimental multi threaded canvas rendering.

Fix: Importing an alpha transparent PNG image into an non alpha transparent project not working if frame sizes differ.

Fix: Importing an image to an existing project could not be made undone.

Fix: Error when turning layer into single image layer + undo/redo.

Fix: Stamping brush over frames (Alt + Ctrl) ignored last selected frame in timeline. Hints of freehand tools now only show extra key options if they are available (AnimPainting, AnimBrush stamping, stamping brush over selected frames) and usable.
Alt or Ctrl now don't activate layer move or color picker if multiple frames are selected in the time line to stamp on.

Fix: When toggling a layer group (open/close) while another layer was active, the layer list jumped to the active layer.

Fix: Error when using shortcut for "Restore Brush" when having the brush resize too active.

Fix: Menu item "Paste as new Layers" was always active.

Fix: Error when closing drop shadow effect dialog while trackbar of opacity input was visible.

Fix: Re-apply Color palette layer effect not correctly working on file export.

Fix: When loading a true color file that is defined to open PM, then the color reduction dialog was hidden behind the main window making the application defunct.

Fix: Editing palette color plus drawing plus undo also reverted the color modification.

Fix: When adding/removing frames along with undo/redo then previous palette changes where undone as well.

Fix: Crash when using extended oval/rectangle edit mode with stroke layer effect. If there is a definition of an oval/rectangle active with extended edit mode and a layer FX "Stroke" was added then the program closed due to an internal error.

More from Pro Motion NG

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Game update16 Feb 2025V8.0.11 releasedSeveral features and fixes... New option to automatically write tile set file when project is saved. Separated menu entries to load a color palette into load from palette and image file. Load from palette now uses the visual palette browser where palette previews can be seen. Added new color palettes and link to lospec.com to load palettes from there. New function to Replace / Swap colors. Can…Game update1 Sep 2024V8.0.10 releasedSeveral features and fixes... Indicator layer for color constraints checks now updates on frame and layer changes. Menu Edit/Rotate and Flip actions now also work on an active transformation. New command for the plugin interface: GETLAYERNAME(idx). New option in preferences to enable/disable paint mode toggle. New option to pipette tool to switch of color edit with double click. Different perfo…Game update12 May 2024V8.0.9 releasedSeveral features and fixes... Showing active file name in taskbar. Added live update while drawing. The following shortcuts can be used while using a tool and live feedback is given: - switching color - swap first/second color - switching color palette rows - switching gradient - switching between gradient colors - flip gradient - change brush size Added "Find Shortcuts" function for Shift + Ct…