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Blightlands Blacksmith
News
Patch v1.4.09
Game update
Patch v1.4.09
Blightlands Blacksmith
· published
1 Dec 2023, 13:09 UTC
· build
12850238
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Players around this date
Read on Steam
Patch v1.4.09
New Features
Added Autosave to the game. It will save every 5 minutes, or shortly thereafter if you're doing something when it tries to save.
The load screen now sorts save games from newest to oldest
The selectors on the cutler now loop around, handy for people with a large number of materials unlocked
Mouseover Tool Tips have been added to the cutler UI stats section. They'll make their way through the rest of the game as time goes on
Amethyst now has a darker, less glary texture.
Bug Fixes
Fixed a bug that caused the smelting quest to auto-complete if you turned too many pages in the manual
Fixed guard/haft/shaft naming in the cutler UI
Fixed a bug that would cause customers to leave without delivering a reward if you slept too many times before they returned.
More from Blightlands Blacksmith
Other announcements
All news
Game update
11 Feb 2024
Patch v1.4.18
Patch v1.4.18 Fixes Corrected a bug that would cause players to lock at the quartermaster if they completed the "Stronger Stuff" Quest while the "Gar-Ad" Glory quest was open in their quest log. Big thanks to Nashmi Shah for the super-clear video on Discord. I cannot stress enough how much quicker it is to find and fix problems with a video. Changes · Moved the scrap bin inside the smithy. Anyt…
Game update
10 Feb 2024
Patch v1.4.17
Patch v1.4.17 Changes · Increased ambient lighting, removed some dynamic lights form the camp. · Reduced the distance at which objects will load when traversing the mine. These should provide a small increase in performance. Fixes Removed a bug that would cause you to stick on the anvil if you attempted to leave while focused on the ingot.
Game update
8 Jan 2024
Patch v1.4.16
Patch v1.4.16 Fixes · Removed a bug that would cause customers to leave without giving rewards for custom orders if more than one custom quest was active at a time. · Placed an NPC no go area in the smithy work zone, and the left hand side of the tent entry where they would occasionally try to climb the fabric. · Adjusted some text formatting.