The building arsenal has been expanded with 3 new buildings: the Mudpool, Stick Trap and Barbed Wire! They all function as a barricade that will slow down (and sometimes damage!) enemies that walk over it.

You'll now find Berry Bushes scattered across the map as a rare spawn. You can collect them to replenish your energy a maximum of once per day. Choose carefully, because they do not respawn!

These talents will increase your bow's damage by how much energy you have left. Will you save up your energy for extra damage?
These talents will increase the amount of energy you get from harvesting a Berry Bush.
For item rewards, the game now counts the last completed night instead of the last reached night.
This means you'll start getting Mythic items once you beat night 50, not once you reach it.
In addition, you'll now receive up to 3 items, up from 2.
Bonus damage increased from 2 to 3.
Slow amount decreased from 10% / 20% / 30% / 40% / 50% to 8% / 16% / 24% / 32% / 40%.
The following changes only count for new items. When a bonus is improved by X%, we mean that the amount you get compared to the previous amount is, on average, X% higher. For example, Items that gave +50% chest loot will now give +65% chest loot, making it a 30% increase compared to the previous amount.
Chest Spawn Rate: average bonus increased by 30%.
Chest Rewards: average bonus increased by 30%.
Free Wood Per Day: average bonus increased by 30%.
Free Stone Per Day: average bonus increased by 20%.
Early game players are having difficulties getting going. We don't want to be so harsh in the early levels, so we are reducing the Raccoon's strength by reducing their hitpoints from 2 to 1.