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Strike Force HeroesNewsv1.04 QoL & Star Balancing
In-game event

v1.04 QoL & Star Balancing

Strike Force Heroes · published 11 Nov 2023, 22:44 UTC

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Heya Heroes!
This update is aimed at addressing difficulty/star balance issues, and making the game more enjoyable overall.

v1.04
Balance
3 stars should be much more obtainable in all modes!

- Results deaths only remove 5 score (from 10)
- Bonus objectives add +20% of the Total score (instead of multiplying your current score)
- Reduced the requirements for ALL Kill/Headshots bonus objectives
- Assassin Hp raised to 80 (from 75)
- Tank Hp lowered to 130 (from 140)
- Medics "Self Revive" heal reduced to 30% (from 50%)
- Base Item inventory increased to 72 (from 66)
- Base Shop limit increased to 12 (from 9)
- Shops now refresh 2 items per Match completed (from 1 item)

Gameplay
- AI will no longer have Passives or Abilities above their level
- Low Lv AI now has no Passive/Ability/Gadgets equipped, with a chance to equip them based on their level.
- Riggs now uses his AUG instead of RPG, to reduce the amount of teamkilling
- Teammates are 2x more likely to go for objectives in Domination
- AI will no longer Teabag (crouch on) each other. This will be added back in the future as a toggle in the settings.
- Toad now disappears when killed on mission 18

Menus
- Max Lv no longer says "(Demo)"
- Fixed Slot machine feat saying wrong info

Note:
Next update should fix the falling through walls bug, it's almost ready, just needs a few more tweaks. :)

As always, thanks for your patience as we continue to update the game daily!

<3 Sky9 Games

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