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Web Host SimulatorNewsALPHA 231102: SwitchCMD, first mission expanded, lighting reworked and more
In-game event

ALPHA 231102: SwitchCMD, first mission expanded, lighting reworked and more

Web Host Simulator · published 2 Nov 2023, 19:34 UTC · build 12604070

All newsPlayers around this dateRead on Steam

Added:

  • Reworked the lighting in the NOC room and hallway
  • httpserver package for FlockCMD
  • databaseserver package for FlockCMD
  • dnsserver package for FlockCMD
  • mailserver package for FlockCMD
  • Global illumination (SSGI) for server room
  • Access system to the company's website by customers (AI) in which each simultaneous access will consume CPU, RAM and Network
  • Mission Panel in Pause Menu
  • Save state for server room lights
  • SwitchCMD in DCControl.whs for CLI networking switch management with following commands:
    • "set <port> <ip>" to set the server's public IP via the network switch port
    • "interface" to list all network switch ports
    • "interface get <port>" to see specific data for a port
    • "ip" to see the network data of the network switch

  • "proc" command in FlockCMD to see and kill running processes
  • Domain and main server IP field to the company page in controlhost.whs
  • "hostname" command to SwitchCMD and FlockCMD to set a custom hostname to the network switch or server
  • /20 (4094 usable IPs) and /18 (16382 usable IPs) ip blocks in register.whs

Updated:

  • Doors to only close when the player moves 2 meters away
  • Domain register check and confirmation before buying in register.whs
  • Confirmation prompt for moving items that may have other items connected to the inventory
  • Optimized equipment LED animation shader
  • Improvements in fiber optic cable and nearest bay detection
  • Player height increased to 1.80m
  • Company starting money changed to $10 million
  • "Hosting a Web Host" mission expanded with more tasks
  • Reworked the network topology page in dccontrol.whs so that it displays the connected port, hostname, private and public IP and changes the color if online or offline
  • Changed the dccontrol.whs dashboard to display mac address and hostname in the list of connected devices


Fixed:

  • Multiline translation fields could prevent the creation of a new save
  • Zell R144 LOD distance
  • 1U Server storage bay symbols showing solid squares
  • Player would fall out of the world when placing equipment that cannot be modified on the assembly table
  • Install a cable on opposite sides of one device to another
  • Fiber optic cables continue to simulate physics even when installed
  • Equipment would fall after disconnecting a cable
  • Player's camera was rotated 90 degrees when moving the mouse for the first time after loading
  • Order in which equipment port slots are selected
  • Devices could be connected just following the order of switch->patchpanel->server


Removed:

  • /24 (254 usable IPs) block ip in register.whs
  • Trash can of NOC Room


Alpha access via Ko-Fi: https://ko-fi.com/WebHostSimulator

Discord: https://discord.com/invite/JuyyPbZ

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Other announcements

All news
Game update11 Sep 2026Early Access 0.3.1Fixes: · Fixed an issue where 32 GB RAM Module was not recognized after being installed in a server and could disappear; · Fixed an issue where pressing TAB in FlockCMD would clear the command input; · Added Korean, Hungarian and Finnish localizations; · Removed the vertical range limit from the player camera.In-game event9 Sep 2026Reconnect Update - EA 0.3: Server room lighting, Live Command System and more!After a hiatus from Web Host Simulator updates, I’m back with the Reconnect Update, an update to reconnect with the community and the players who have been with me along the way! This update brings several improvements to the game, including a major pass on the lighting. Some players mentioned that the previous lighting was starting to feel a little too much like a nightclub, so we’ve made adju…Major update24 Aug 2025Early Access 0.2: New mission system with optional guide, sound and more!Thanks a lot for all the feedback so far! This update focuses on polishing the mission system, adding useful quality-of-life improvements and fixing several major bugs to make the overall experience smoother. Improvements · Improved 3D globe rotation speed when selecting a city at the start of a new save. · Added volume control to the pause menu settings. · Added a new step-by-step mission syst…