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Idling GearsNewsFirst Minor Update
Game update

First Minor Update

Idling Gears · published 8 Nov 2023, 17:30 UTC · build 12652673

All newsPlayers around this dateRead on Steam

Added hotkeys (from 1 to 0) for all the gears.
Lubing gears notification is now red and much more visible, so you can instantly get to where the stucked gear is

Bug fixes:
Structures will no longer turn by clicking the golden gear if your network is at 0 production due to the load being too high
Manufacturers will now update the network load when placed
Fixed a crash when ascending and the game language was set to Japanese
Fixed chests spawning on top of the ascension gear
Fixed chests spawning over gears and automatically connecting to them

Next steps, fix more bugs and improve the tutorial/learning of the game.

More from Idling Gears

Other announcements

All news
Major update8 Jun 2026The Balance Update you were waiting for!Hi guys, today's update improves drastically the load/speed ratio. I've read tons of complaints about this, about how adding load to the system would bring your speed down very fast, my bad. I am here today to change that. Load will still affect your speed, but in a way more forgiving way. Here is a comparison table: Network load Old speed New speed 0% (idle) 100% 100% 10% 100% 93% 20% 50% 86%…Game update3 Feb 202622nd Minor UpdateHere is the patch that was teased on the latest patch notes, here is what's new: · Added Steam Rich presence · Added smooth transitions in game menus · Fixed some issues with certain characters when creating and uploading Blueprints to the workshop That's it for now, let me know if you find any issues or if you have any suggestions for the game!Game update24 Jan 202621st Minor UpdateHello there, today's patch addresses the following issues: · fixed an error that would cause progress to be lost (thanks to Yarik for reporting and helping me out fixing this issue) · Increased the character compatibility to display names in leaderboards and blueprints · Fixed the stuck effect on momma gears to be propagated and persist even after deleting them That's it for now, another update…