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Cop BastardNewsDEVLOG - october 2023
Community

DEVLOG - october 2023

Cop Bastard · published 5 Nov 2023, 10:07 UTC

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Hello!

I wanted to take a moment to share what's happening behind the scenes. Right now, I'm knee-deep in the development of new levels for our game, and it's a journey that has my full attention.

The creative process has been incredibly exciting, and I can't wait to unveil these new levels to all of you. The passion and dedication from our community inspire me every day, and I'm committed to delivering an amazing gaming experience that you'll all enjoy.

Thank you for your continued support and patience as we work diligently to make our game even better. Stay tuned for updates, and, as always, your feedback is invaluable.

As part of the process, I'm crafting meticulously designed levels, and one of them is showcased in the screenshots:

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Community7 Jun 2026Development Update - Progress Continues!Hello everyone! Just a quick update to let you know that development is still moving forward and everything is progressing according to plan. Over the past months I've been putting a lot of work into the game. New weapons have been added, new enemy types are being implemented, and many gameplay systems have been improved and refined. One thing I can already say with confidence: the final versio…Major update20 Nov 2025The Demo Just Got a Major OverhaulHey everyone! Been working non-stop these past months, and the demo of COP BASTARD has just received a big update. It’s now much closer to how the final game will look and feel. Here’s what’s new: · A short tutorial to help you get into the flow faster · Added checkpoints. No more full restarts after every death. · Adjusted weapon balance — each gun should feel sharper and more distinct now. ·…Major update11 Oct 2024DEMO UPDATE!The demo is updated in Steam! The demoversion of COP BASTARD has received a major update and now available! What changes have been made to the demo version: 1. Improving the behavior of AI 2. Sound fixes 3. Added "Rage meter" (press H to see what happens) 4. VFX updates 5. SFX updates 6. FOV and VSync adjustments in menu 7. Adjustments in demo level 5. and more little tweaks. I would love to he…