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NGU IDLENewsBuild 1.130 Released!
In-game event

Build 1.130 Released!

NGU IDLE · published 14 May 2020, 16:51 UTC

All newsPlayers around this dateRead on Steam

Hello friends!

I just got off the toilet after about 5 weeks straight, which means... a new update!

Patch notes blatantly copy-pasted here:

* If you didn't know already, NGU IDLE was my first crack at coding something big, and to both learn how to code in C# and use the Unity Engine. That NGU IDLE has turned into an actual game on Steam, should be an insult to competent coders everywhere.
* TLDR; There's a lot of dumb, weird bugs and other things that could use fixing/improving so here I am, doing that! *NOTABLE* changes include:
* Upgrades that improve the ratio of converting boost into the Infinity cube now work on filtered boosts.
* Turned two non-working macguffins into something smarter and sexier.
* Watermelon buffed from 25=> 30 base seed reward.
* Fixed card recycle bonus being better than it should have been (RIP)
* Fixed THE BEAST being set to V2 for new files.
* Added a tooltip to insult you when you try to yeet a protected Card.
* Fixed BAE's bonus accessory drop rate being way too low.
* Fixed a bug with beards + Diggers that created negative gold gain - This removed a setting in the settings menu, but I replaced it with a positive affirmation :)
* The Pineapple returns.
* Added offline Infinity Cube boost calculations! When you go offline, *MATH* will be done to give you some extra boost to your Infinity cube when you come back. Yay.
* Offline ITOPOD and Titan kills now properly factor in Red Liquid's set bonus. It also applies to idle Questing!
* Added special Challenge rewards to challenges in Evil difficulty that were missing some! 100 Level challenge, No Equipment Challenge, and No Augs challenge affected!
* (Hopefully) Fixed several CHONKY Adventure logs that took up 2 lines and messed up the formatting.
* Fixed Bestiary entries being incorrectly locked for some players
* Added a small smattering of endgame-ish quirks, perks and wishes to gnaw on for a bit.
* Added a ~sneak preview~, available as a Wish.
* Fixed the ordering of the 200 EXP and 500 EXP buy in the Sellout Shop.
* Rotated Sellout Shop sales! Save somewhat noticable amounts of AP on several new things!
<3,

4G

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In-game event26 Jun 2021Build 1.260: Lore's EndBlatantly copy pasted patch notes, as per usual! * Added Boss Portraits for Bosses 270-300 * Added Lore for Bosses 290-300. * Added 2 final Titans. * Added COOKING, the final feature. Unlock it by killing Titan 10! * Filled in some missing set bonuses for Space and Bread. * THE END now exists. I guess... you can beat NGU IDLE now. feels surreal. Love you all, -4GAnnouncement29 Mar 2021NGU INDUSTRIES EARLY ACCESS LAUNCHES APRIL 5It's happening! (In a week!) Discord server is also here if you want a special title that will be IMPOSSIBLE TO GET after Early Access Launches:Community14 Jan 2021NGU INDUSTRIES: COMING APRIL 2021Hi All, While I've been updating NGU Idle the last year or so, I've also been working on a sequel . And now it's gotten far enough to have a Store page! This is a sequel to NGU Idle, taking place in the same, strange world, with a brand new set of Features to poke and toy around with. The main gameplay is focused on building and optimizing a factory to build an ever-growing chain of supplies, a…