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FolcDark: Part INewsFolcDark update
In-game event

FolcDark update

FolcDark: Part I · published 28 Sep 2023, 14:32 UTC · build 12155820

All newsPlayers around this dateRead on Steam

- 3d models with the largest number of polygons
- added new layers of textures to enemies and environments
- more agile gameplay
- more information to complete the objective
- added menu for combos and basic commands
- rebalanced game difficulty
- general bug fixes
- improved character animations
- added more enemy animations

More from FolcDark: Part I

Other announcements

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Announcement23 Feb 2024FolcDark Part II: CompletedHello everyone! I've just completed Part 2 of FolcDark this month, delving even deeper into the rich traditions of Brazilian folklore. Get ready to unravel mysteries and face challenges as you encounter legendary figures from Brazilian mythology. Explore the Nightmare World of Yurupari: Within this new chapter, players will have a unique opportunity to interact with some of the most fascinating…In-game event15 Jan 2024Evil Saci - A new enemy appears !A new species of Saci has been discovered; these are faster and more frightening. After Yurupari transformed these Sacis into monsters, they gained control over the element of electricity and are anything but friendly! Get ready for a completely new challenge! The Evil Saci not only embodies the classic cunning and mischief of folklore but also has the power to control electricity. Its shocking…Major update29 Dec 2023FolcDark update v1.0.4Hello everyone, I've come to bring another update to the game based on the analyses/feedback I've received. I'm doing my best to make the game as enjoyable as possible! 1 - Added some new cutscenes during the campaign, especially when the player encounters a boss. 2 - Implemented a mechanic for the player's camera to adjust to a farther distance during battles, and also added a lag to the camer…