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GodfistNewsGodfist Patch 1
In-game event

Godfist Patch 1

Godfist · published 11 Apr 2023, 22:42 UTC

All newsPlayers around this dateRead on Steam

Hello everyone!

I hope you're all enjoying Godfist. There seems to be no major breaking issues which is great, however there were some minor stuff that needed to be addressed.

Take a peek below to see what has been changed/fixed

Fixes

  • Fixed wrong unlock. You'll now be able to unlock the barbarian.

Changes

  • Level up now has a dedicated button (Tab or special button left on Xbox controllers)
  • There's now an indicator telling you that you have a level up point.
  • The pool of death is now slightly less deadly, instead of instant death you'll take massive damage. It will still work like before on enemies.
  • Unlockable characters are now more visible and you can hear them.
  • Unlockable characters level spawning has been lowered, you will now be able to unlock them sooner.
  • The starting area now has an ability chest, this it to make each run a bit more interesting.
  • Crossbow bolts should now hit where you aim and not below.
  • The knight special ability has been increased from 5 seconds to 8 seconds.
  • Player abilities that explode will no longer damage the player.
  • Player abilities that explosions now have a slightly larger area of effect and do a little more damage.
  • Health stations now have a 65% chance of spawning, instead of 33%
  • Item magnetism will start much soon than before

Enemy changes

  • The void brawlers attack damage has been decreased from 20 to 15.
  • The void knight melee attack has been decreased from 35 to 25.
  • The void bombers damage have been reduced from 45 to 35.
  • The void crossbowman's bolt damage have been reduced from 10 to 5, making a total damage of 25 instead of 50 on a full hit.
  • The void soldiers fireball damage have been reduced from 15 to 10.

Cheers
/Icehelm

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