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The Devourer: Hunted Souls - Release Notes (Version 0.4.0) Date: October, 26th 2023
New Features
- Introducing Story Chapter 1 with new items, locations, puzzles, story elements and more to explore!
- Added different start to game and changed some locations for demo players to have something new!
- Added new gadget: the Paranormal Radar
- Added new functionality to EMF Type Reader: Multilingual Speech Recognition
- Added the possibility to respawn certain items if you lose them
- Added a group inventory on the clipboard for shared items
- Added DLSS 3
- Added FSR 2.2
- Added Steam Achievements
- Added option to remap keys on keyboard
- Added Bodycam intensity slider
- Added VHS effect checkbox
- Added option to turn off chromatic aberration
- Added option to disable bloom
- Added chromatic aberration intensity slider
- Added voice chat device input selection
- Added renaming save files
- Added option to “untoggle” Sprint in VR
- Added a "shared notes" section to the task clipboard
Gameplay Improvements
- Jumping out of crouching is enabled now
- Interacting with an item when your hands are free makes to take the item directly into your hand now
- Interacting in VR is more convenient now
- Less intense head bob, the other one was really strong making people mostly feel nauseous
- Climbing ladders is now a possibility
- When multiple interactable elements were in your line of sight you interacted with them all - now items have higher priority making interactions much more convenient
- VR players have lines that show where they point at now
- VR players have smaller item slots now, preventing them from interacting with their items unwillingly
General Changes
- Changed AI damage and speeds (depending on difficulty)
- AI behaviour balancing changes (depending on difficulty)
- Stamina affects your sprinting speed now, the more you sprint at once, the slower you become over time
- New Tutorial
- Shannon’s ability cooldown has been incereased
- Tau’s ability sprint speed has been reduced
- Task clipboard has pages now
- Characters will heal over time if you’re lower than half your health (except on Devourer Mode difficulty)
- Changed character movement in general, more realistic acceleration and jump heights
- Bug Fixes
- Fixed a bug that made Shannon’s ability useless
- Fixed a bug that still made language selection not work after a restart
- Fixed a bug that made some items get stuck in your hands making them unusable
- Fixed a bug that disabled camera movement after using an interactable
- Fixed a bug that looped the ambient of the death area on everyone after one person was sent there
- Fixed a bug that caused timeouts and sent people to the lobby
- Fixed a bug that made your character mesh stay invisible when you were interacting with stuff and entities catch you
- Fixed a bug where VR players didn’t actually crouch
- Removed ingame chat due to it causing bugs, will come back later
Known Issues:
- Lobbies of different regions can’t be seen: To fix this, change the Download Region in your Steam settings to your friend’s, use Steam’s invitation system or the invitation system inside the game
- Clients disconnecting cause the whole lobby to close
- Rarely, Save Games become corrupted and disappear
- Introduction Video/Audio might get out of sync
- Introduction Video and credits video can lag / not play
- Items can be stuck in your hip inventory without being accessible
- Character hair sometimes go crazy
- Some abilities don't work in VR yet
- Sometimes, notes are not shown on clients
- Landscape collisions are sometimes not accurate