This is our first patch after release of Junk Survivor. We have done some fixes and changed some systems per feedback from our players. We advise you start a fresh game and delete previous saves. Please read further to see all the changes.
Alpha Release 1.2.6
Bug Fixes/Improvements:
- Pickup Bedroll - Option to pickup your bedroll and sleep though the night when interacting with bedroll. Also be able to place bedroll anywhere.
- Bind Loot All Key - allow a hotkey to be set for Loot All.
- Invert- Y Option - allow players to set Invert-Y axis for inputs.
- List Resources you have - show what resources you have and what's needed to craft item by changing the color of items in crafting menu.
- Return items after use - if you drink water return empty water bottle, or if you eat canned food return a empty can.
- Extra merchant spawning - fix the extra merchant that spawns in the traders camp.
- Balance Meat - Increase decay timer on raw meat. Cooked meat will now give 10 health when eaten.
- Night Time - Increase Increased night time brightness
- Bug Medium Gun Parts- Fix Medium Gun Parts not getting crafted
- Foundation Snapping- Fix Foundation snapping to snap easier
- Truck upgrades and storage not saving- Fix Truck upgrades and storage not saving.
- Death Loot Bag Marker- Add in Death Loot Bag marker and distance to it, when it disappears it means your loot bag has de-spawned.
- Bedroll Marker- Add bedroll Marker so you can see where your bedroll is on the map.
New:
- World Map - Add in world map with points of interest locations
- Canned Food Crafting - Add recipes to craft Canned food like canned meat or canned corn which does not spoil
- Animals - Add in some animals like chicken and pigs for players to hunt
- Bow Weapon - Add in bow weapon
- Small Container - Add small container you can craft with just wood and fiber