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DYSMANTLENews1.3.0.x Hotfixes
Game update

1.3.0.x Hotfixes

DYSMANTLE · published 24 Oct 2023, 08:30 UTC · build 12518303

All newsPlayers around this dateRead on Steam
  • Added more DLC2 lilys to DLC3 Island
  • Added couple mana shards to dlc3 island & desolatum shelter
  • Localization fixes
  • Removed extra iron collar from invetion tree
  • Pet shelter 4 reward: cat mask to bandana
  • DLC3 island loot tweaks
  • Added missing localizations & Localization fixes
  • DLC3 reward room boss no longer a point of interest.
  • Added couple enemies and loot boxes here and there
  • Added DLC3 stuff to mobile UIs.
  • Invention screen repositioning
  • Fixed pets moving with drones
  • Fixed Ark turret props
  • Invent screen adjustments & tweaks
  • Fixed pet hub buried teleporter tip Hedgewood -> Hedgefield
  • Fixed null pointer error in DLC3 main quest
  • Invention tree bandana back next to safari outfit
  • Shelter 4 reward fix: Bandana to Plague Mask
  • DLC3 island inner door not disabling open interaction after use.
  • Blocking older bug reports than 1.3.0.
  • Fixed pocket pet giving XP
  • Fixed main game end area cinematic/quest trigger
  • Fixed pets dying with mana plane
  • Petting interaction not shown if TRIGGER_TYPE_HOLD_DOWN_BUTTON is near.
  • Added Pet Hub Portal Device to the forge where you find the recipe (only shown after unlocked).
  • Pet recipe blueprint background unification.
  • Added DLC content marker star to recipe info screen too.
  • Added DLC content marker to food recipes too.
  • Added hires image source arts.
  • Added workbench to pet hub
  • Replaced recipes-dlc3 with community provided ordered one
  • Updated recipes.xml ordering
  • Car battery modifier change
  • Balancing DLC3 recipes
  • Changed DLC3 island bridge to not be a visible POI before DLC3 is purchased
  • Groundskeeper boss rework
  • Buried teleporters now marked completed when the pet stage is completed.
  • Properly revealing the pet hub teleporter on the main island.
  • Boss animation tweak
  • Trinket modifier fix
  • Added tags to DLC2 content and Crown new area
  • XAudio2 workaround
  • Teleport pet to last known safe position instead on top of player
  • Pet doesn't block Beam Gun
  • Unlocks control collar if tester is already past the quest phase
  • Additional quest phase checks & Groundskeeper boss check
  • Quest extra checks. set quest target ghosts visible permanently after phase
  • Making sure new chunks are now started loaded if exit has been signalled.
  • DLC1 teleport location tip fix (Dexter -> Sinister)
  • Digging crash fix
  • Reordering of recipes in file
  • Pet collider positionin adjust so that they go over steps
  • Lab boss activation fix and cinematic tweaks
  • Unparented radios (parented radios are destroyable)
  • Fixed radio broadcast listening screen.
  • Adjusted DLC3 boss default drops
  • Removed lootboxes from pet stages
  • Fixed some stair issues
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