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XONews1.47e - update!
Game update

1.47e - update!

XO · published 28 May 2023, 17:02 UTC

All newsPlayers around this dateRead on Steam

XO 1.47e "Yaw Be Careful Now"

This is primarily a balance and bug fixing update

Features

  • All Harvester warships move much, much slower now. Reapers remain the same speed.
  • The game now loads without displaying the ‘wait for program to respond’ dialog
  • New item: Hyperspace beacon
  • Added a number of new events
  • Marine, Diplomat, Shocktrooper and Mercenary boarding parties can now rescue passengers from disabled ships
  • You can now use Pirate boarding parties on disabled and disabled/abandoned ships to gut them for spare parts or steal their cargo
  • Boarding parties now have spinward/antispinward options
  • Tractor hold and Tractor retrieve actions are no longer greyed out when the tractor is charging
  • Main camera and starmap camera were made less floaty

Balance/UI

  • Mining ore and melting ice were rebalanced, your feedback is appreciated on this
  • Made quite a few balance and logic adjustments to individual events based on your feedback
  • Cargo pirates now take over cargoships if no cargo is found
  • Tractor beam range is no longer used to calculate support/protect distance on equipped ships
  • Stations that are forcibly evacuated or looted now have a chance to activate weapon systems or self destruct
  • Added more player options/results for ships that break away from the fleet
  • Scouts are more likely to find industryships and less likely to find cargoships when mustering
  • Late game, Pact Destroyers will show up much more than Pact Frigates
  • Expanded results for rescuing ships before hailing them, chance of rewards and quests
  • Added a tooltip when hovering the water riot countdown timer
  • Water riot countdown timer now pulses periodically
  • ‘Thank you for sending feedback’ now only displays when all logs have completed sending
  • Made Corp and Rover warships more aggressive at jumpgates
  • Using Spare Parts is a little easier
  • Harvester Taker is now no longer selectable/targetable when it is mated to the Harvester Carrier
  • Releasing a ship no longer clears an existing melt ice/mine ore action
  • Starmap: hovering a destination on the first jump, do not display resources (onboarding simplification)
  • Improved the tutorial in mysteriously subtle but meaningful ways
  • Added a tooltip for hovering the minimap
  • Transfer actions are greyed out if the selected ship has tractored the target
  • Salvaging ships with passengers aboard is no longer allowed

Bug fixes/tweaks

We also fixed over 60 bugs, many of which were submitted by you! Thank you again for your bug reports, suggestions and ideas! Check the in-game changelog for details on the bugs fixed.

What’s next?

We are rapidly heading towards a full release, so we’ll be doing user interface and quality of life improvements, adding more ships, some very interesting new items as well as more events in 1.48!

More from XO

Other announcements

All news
In-game event26 Jun 2025Nvidia bug fix update: XO 1.49f “Arr Tee Exxed”This one of those one small step for a man, one giant leap for XO type of updates. I finally crushed the Nvidia 30xx/40xx bug! Some time ago I made a decision to laser focus on this bug until I got it fixed. It took months, it was a brutal slog, but in the end I crushed it. I want to extend a heartful thanks to everyone who bought the game, experienced the bug, and trusted me to get it fixed. I…In-game event28 Apr 2025New update: XO 1.49e “Bloodless Victory”We're happy to present you a new update to XO! Features: New achievement, Peaceful Victory New Starting Fleet, Rogue (unlocked with Peaceful Victory achievement) New achievement, Nurse the Tanks New achievement, Roll the Hard Six QoL: Selling plans in trade now has a confirmation dialog Setting a ship to Hold Fire now has a very obvious red X visual effect; I may change the effect later, but it…Major update20 Jan 2025Major Update! XO 1.49 “Antepenultimatesimal”We're delighted to provide you another free update to XO! INITIAL MODDING SUPPORT: The biggest news in this update is that we’ve added initial support for modding - you can freely edit ships, items and sectors! Ships: Stats and abilities on all existing ships in the game are now editable* - you can add or remove abilities, increase weapon loadouts and initial weapons, armor, acceleration and mo…