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RepetendiumNewsUpdate 0.121 - The Shopkeeper has arrived!
In-game event

Update 0.121 - The Shopkeeper has arrived!

Repetendium · published 29 Apr 2023, 16:11 UTC · build 11122496

All newsPlayers around this dateRead on Steam

The Shopkeeper has arrived + a bunch of other smaller yet needed changes. The next update will be mainly focused on getting new biomes/environments into the game.

Changes

  • The Shopkeeper will now spawn somewhere on the first depth and then every 3rd depth (3, 6, 9 etc). The Shop stocks keys, 1 special item and 1 unique character item only found in the shop (unique weapon and ability items will eventually be sold in the shop instead of the special item)
  • New Items - 3 new unique items per character have been added that are only avaliable in the shop
  • New Power Orbs - 5 new powers, electric overload, acceleration, hyperactive, iron skin and unlimited dashes
  • Your melee attack will now always deflect enemy projectiles and the Deflection item has been reworked
  • Larger chests now have a chance to spawn that contain 3 items and require 3 keys to open
  • Tweaked the pixel art scaling method which should result in better image quality at non native resolutions
  • The pause menu stat and item display has changed to use item art instead of text and now also shows your active item
  • Perks are now called items
  • Any items with a cooldown will display on the left ui when the cooldown is active
  • Unique items now come every 5 levels (reverted the previous change)
  • Piercing no longer shows up if using the Betty grenade launcher
  • Piercing's tooltip now better indicates how it effects the Roscoe laser

Bug Fixes

  • Fixed a bug that prevented you from being able to die when taking a certain evo upgrade and perk combination
  • Fixed a bug that could cause the menu buttons to remain behind the game level for a few seconds after closing the menu
  • Fixed a small issue that could cause text to overlap on the gamemode screen
  • Fixed a bug that caused leaderboard text to be incorrectly placed
  • Fixed a bug with the Portuguese translation that used incorrect text for boss names
More from Repetendium

Other announcements

All news
Community5 Feb 2026Quick roadmap updateHey guys, ive updated the overall game roadmap (long time coming), you can check it out over here or below, sorry to those expecting an actual game update, but its coming soon ːsteamboredː: · Town - Something that wasnt in the original version of the roadmap but was something i wanted to originally add. The town will serve as a sort of inworld menu where you choose character/weapon and upgrades…Community3 Aug 2025ProgressJust wanted to update everyone on the progress of the game! The new biomes are coming along nicely, bunch of new enemies and bosses to fight :) The new character is posing some implementation issues with how different he will play to the rest but should be able to get it sorted. Lately ive been setting aside a day or 2 per week to get some prototypes up and running for the game that will come a…In-game event4 Jun 2025Update 0.361 - ProgressionNext biome is going slower than expected so a smaller patch here with the updated progression screen and some bug fixes Changes · Replaced the achievement screen with a progression screen which covers achievements, shows enemy kills and enemy info, which items youve used, events completed etc, something for completionists, achievements related to progression will come a little later · New Item…