Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Echoed MemoriesNews1.1.0 BIG UPDATE RELEASED!!
Major update

1.1.0 BIG UPDATE RELEASED!!

Echoed Memories · published 29 Mar 2023, 20:25 UTC

All newsPlayers around this dateRead on Steam

In similar fashion to the big GMEM1 update, we've spent some time adding in new features, content, and fixing some bugs for GMEM2!

SAVE FILES ARE COMPATIBLE!


*I had to add in maybe 3 new tags for some of the objectives, so if they don't quite line up with where you are, they'll fix themselves on the next one
*I'm told there 'may' be old-save weirdness with the minimap objects, but that entering a new map will fix it. I have yet to experience this though.

NEW FEATURES!


-ADDED BUST GRAPHICS FOR MESSAGES (faces can be toggled back in options if preferred)


-ADDED A MINIMAP DISPLAY & MINIMAP SCENE; can now use this to teleport to areas when on the airship (obtained in Merrik, old save files will be given it automatically on load)


-ADDED OBJECTIVE NOTIFIERS
-ADDED A SFW OPTION to hide endgame bewbies and the like, when on will switch out of bust mode for hotsprings scenes, and 4thwall players in areas where my flirty game text gets a bit too spicy(EQs)
-ADDED QUICKBUTTONS to the menu: an ACHIEVEMENT MENU, Message log, keyboard layout popup and a QuickObjective notifier button


-added a battle music selector to the debug options (unlocked after beating the game)
-made the Gallery Pictures selectable as Menu/Scene Backgrounds, made custom ones for the hero cards

NEW CONTENT!


-revised that uggles battle victory screen!


-added keyboard schematic list to options
-added a new windowskin
-added individual icons for the 'photos'
-made a few minor text changes to add new ideas or refine text I didn't like
-added 'epilogue faces' for battle victory
-finally made a new Guardian sprite because the old one was balls
-restyled the location intro images
-added a buzzer and notification for when leader swap is temporarily disabled
-added new titlescreen arts for main&demo, an extra for the EQs and a rare bonus for swimsuit dlc!


-added a new small cutscene with merrark in merrik on the balcony in EQ5
-made the exit arrows bigger because going blind isn't fun
-changed the victory faces and battle popouts for the characters in the demo to reflect their demo costumes
-changed up the menu bg colors for the demo, changed the menu char graphics to reflect the demo costumes

BUGFIXES!


-made hardmode more reasonable
-removed keyboard input settings because it was bugged and added wasd as one of the default options
-changed an option description that thought it was cool enough to be another autosave
-fixed a bug where ally raid wanted to get learned over and over again
-fixed a bug with gems i swear ive done this on both games at least twice lol
-fixed a few face graphics that were apparently the wrong costume
-fixed a face graphic where nora was nara lol
-made one of the festival minigames easier
-apparently i am both great and terrible at spelling Resurrect correctly
-fixed some typos, minor pixel and graphical derps (special thanks to randomplayer1 for being dedicated enough to send me a long list of fixes!! :D)
-fixed a bug where choosing to fight solo with doken forgets to add akira back to the party wherps xD
-presumably fixed a bug where the overworld sprite would get big after leaving an airship sometimes due to a particularly annoying sequence of events bug
-changed the castle of myth breaktime fadeout effect to a white flash because ghost faces were broken OoO
-fixed a typo in the endboss's name i can spell
-fixed a bug in the demo where kachies arror skill could oneshot the boss and pass the in-battle cutscene
-fixed the trees in the demo battleback because they had snow and its summer now
-extended the demo battleback floor so the characters stop floating
-when selecting in an em1 save file, made it resume fullscreen after
-made all the monsters who gave 0$$$ and no items 607$$$ because having the "Stuffs" page show up with nothing is awkies

If you experience any bugs, please report them here!
https://bitbucket.org/Echo607/echoed-memories/issues/new
or on the game's Community page!

~Echo607

More from Echoed Memories

Other announcements

All news
In-game event11 Apr 2025Update 1.1.025Changelog 1.1.025 -fixed the alignment of some of the new bust graphics from last big update -changed the ingame achievements list to reflect their numerical reference instead of grouped -fixed some plates that are on your head in the festival -fixed some typos and text oddities -fixed a bug in eeon eq map where the grass was on your head in one spot -fixed a funny in majikk where zephyr was ta…Game update3 Jan 2023Update 1.0.151Changelog 1.0.151 -fixed a bug in GMEM1 where it wasn't registering some import-save-data correctly, added in a bugfix prompt in GMEM2 to re-import em1 save data if the bug is detected on gameload (re-save GMEM1's file on ver 1.4.021!) Big Oof Happy New Year!Game update20 Dec 2022Update 1.0.15Changelog 1.0.15 -changed an option description that thought it was cool enough to be another autosave -fixed a bug where loading in a EM1 save file stopped working on the true ending (Fixed a corresponding bug in EM1)