Hello fellow Outlaws!
This is it! The final moment has come! Bounty of One is out of Early Access!
As always, I’d like to start by thanking all of you out there! Being able to come this far would not have been possible without you continued support! It is your achievement as much as it is ours! We never thought we would be able to come this far, it is only our second game to be fair and, after all, we came all the way from this…

To this…

Now let’s start with the juicy bit of today’s announcement: What’s new in the game on release? For those who joined the public beta version, you might already be familiar with some of those but, for the others, let me tell you what you can expect!
First, we rebuilt the way the Super Black Market works in the game. As many of you requested, you will now be able to use the Super Black Market without being locked out unlocking achievements and posting highscores! To make the SBM somewhat balanced however, we changed some of the perks it gives you (check out the changes within the content section) and, most importantly, we created a real challenge for you to overcome: The Necromancer’s Pact!

The release officially introduces the Necromancer’s Pact, a cursed piece of paper that will allow you to skyrocket the infamy level up to 50 (instead of the previous maximum of 18). Up to infamy level 10 your progression in the game is similar than it previously was(though level 10 is now effectively as hard as level 18 used to be). From then on out, however, you’ll be able to choose your difficulty by allowing points in the pact, you create your own challenge with thing as crazy as “Enemies’ projectiles now bounce up to 2 times on the side of the screen'' or “Enemies’ life increases by 150% every time you kill a sheriff”. Get ready for a challenge!

Secondly, for those who haven’t seen her yet, Ruthless Ruth charges into the deserted lands surrounding Greenhills and her loyal “children” follow in her footsteps, the Bully Brawlers! Get ready for an epic fight!

Thirdly, we added three new tabs in the encyclopedia! For those who like lore, you’ll be able to learn about each enemy’s type in the game as well as read the backstory of each character. The last tab is the credits, can’t release without a proper credit menu :)

Fourthly, we also added 3 new languages: Korean, Japanese and Spanish. We also updated all the languages that were already available. We did our best to try and translate all of them properly but we can only do so much, we are not polyglots unfortunately. If you’d like to help us improve the translations or even just share your feedbacks and ideas, feel free to join our discord and reach out directly to us! We welcome any help!

We also made the game for Linux and Mac.
Finally, we also added 3 new objects and 14 new achievements. Discover them in the game or in the contents below!
To wrap things up, as usual, we fixed some bugs, balanced a few things, improve some visuals and sounds, you know the drill. You can read the full patch note below.
Again, thank you all for your support, we would not have been able to do this without you! To celebrate with you all, we organized a give away for you to take part in you can fin all the details here:
https://gleam.io/bMmbC/bounty-of-one-launch-giveaway

We hope that you’ll keep following OptizOnion for our next projects to come!
Enjoy!
