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RomancelvaniaNewsPatch 1.2 Update ft. Map Feature!
In-game event

Patch 1.2 Update ft. Map Feature!

Romancelvania · published 27 Jun 2023, 17:14 UTC

All newsPlayers around this dateRead on Steam

Hi folks, 1.2 is out, which means it’s time for a new round of updates for Romancelvania, plus address any additional fixes that are next on our plate. We’re most excited to share with you that our navigation map feature is now available on Steam based on the given community feedback we’ve received over the last few months. You can now oversee a high-level map overview simply by pressing ‘M’ at any point (minus boss battles and cutscenes). We hope this may help clear up navigation issues and help you enjoy Romancelvania’s robust levels and extensive worldbuilding. And for the completionists out there, this should hopefully help you find that item that will get you to 100%.

1.2 Update - Patch Notes

  • Updated a new map feature that allows you to navigate across levels
  • Added an additional Blood Pool save point before the end game
  • Added warnings for places that do not allow you to return afterward
  • Retimed some confessional text displays
  • Resized the text for Options to be more legible
  • Updated tutorial text pop-ups for additional clarity
  • Made specific bosses immune to Headouken
  • Updated collision across enemies
  • Fixed performance issues on the machines when fighting Gourd Tossers
  • Updated damage FX and enemy reactions


(Edited 11:48AM) Known issues which will be fixed in a future hotfix:

  • Loading an empty save load will ask you to choose another profile, but you cannot navigate the menu until you back out and re-enter.
  • Booty Bay, Meatball Garden, De Nile, and Thundercrack Hollow might not pan or center correctly in certain areas.
  • Illessa is shown as the default elimination choice after Episode 2's Black Rose Ceremony, despite who you choose. Player's can cancel and reattempt to select their elimination choice.
  • The Flying Spaghetti Monster can be eliminated before the fight is triggered due to a chance of early collision.


Again, we can’t thank you enough for all of your patience and support! If you haven’t already, follow us over social media to get the latest updates from us firsthand.

Social Media
Twitter: @TheDeepEndGames
Instagram: @deependgames
Facebook: TheDeepEndGames
TikTok: @TheDeepEndGames

Until then, we want to extend our biggest THANKS to our community, and we hope you enjoy the new changes. Cheers!

- Bill, Amanda, Lindsay, and all of DEG 🖤

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