Heya bunnies!
This burrow got crowded, didn't it?
That's thanks to Aliensrock who just introduced a lot of you to our game, thank you everyone!! Hope you're enjoying the demo~
If you don't know what I'm talking about, check out this amazing vid~
Watch on YouTube
Our Discord has also been getting hella busy (come join us!) with theory crafting, community feedback and even speedbunning with like 3 different categories?? On the DEMO???
With all that feedback, we worked on a lil QoL update~

Here's the changelog (v0.4.1-DEMO):
- Increased number of expected babies in demo to 33 (yup, y'all found 2 more yet again)
- Added floor debris when breaking walls
- Added save deletion confirm prompt
- Added Steam rich presence
- Added Discord rich presence
- Added indicator for seen but missed bunnies in the computer
- Added (NEW!) indicator next to newly-found couples inside computer
- Improved selection colors in menus
- Added little arrow next to menu selection to improve navigation
- Added a dialogue when leaving the pen without having listened to all of Ophéline's available dialogues
- Improved bunny stacking animation
- Added lil background flower animation to Pink biome
- Changed logo to its new version in main menu
- Fixed cheese solution to N-15
- Fixed game-breaking bug related to save deletion
- Fixed Ophéline not talking about the next computer update if player didn't open portable computer.
- Fixed menu not being localized when returning from game
- Fixed wall bursts transforming indestructible walls to destructible walls upon undoing
- Fixed computer soft-lock when clicking on screen upon certain conditions
- Fixed scrolling issues when clicking on scrollbars
- Improved menu's discord logo
Happy bun catching!!
- Lenophie