
In a little over 2 years I developed SCP: Observer as my first ever project in game development and programming in general. Originally, the game was not planned to be an SCP game, instead I wanted to make a Five Nights at Freddy's fan game.
In the end, I'm very happy with how the game turned out, and none of this would have been possible without the help of the many beta testers.
SCP: Observer is a mostly finished product and I don't have any big plans for future updates. There probably won't be any new zones or main SCPs, instead I want to focus on fixing possible bugs and implementing new small features like new events. The future of this game strongly depends on the player feedback and what the players want.
Personally, I will focus on new projects, some of which are even in the SCP universe.
There is nothing more to say other than enjoy the game.