We want to start by expressing our gratitude for your unwavering support, feedback, and suggestions. It's because of you that we've been able to bring this game to life and keep improving it. We understand that there were some things that we couldn't address in this update, but please know that this is just the beginning, and we have more updates planned to address those issues.
We'd also like to let you know that dedicated servers are a complicated feature that we are working on adding later on. We understand that it's a highly requested feature, and we appreciate your patience as we work on implementing it.
We are also working on improving inventory life quality with features like auto stacking and sort options, and we'll keep you updated on that front.
Major bug fixes:
- sleeping bag respawn bug.
- airdrop despawn after interaction.
- bandits and soldiers NPCs not dropping loot,
- wave NPCs not dropping loot.
- ATV inventory bug.
- ATV despawn bug.
- ATV duplicating.
- ATV camera bugs.
- spawning ATV in the wrong location.
- foundation pickup bug.
- ability to demolish loot containers.
- crafting vest bug.
- crafting storage locker bug.
- crafting small military box bug.
- mercenaries not seeing targets properly.
- we have removed the ability to load saves while in-game, as it was causing critical issues.


Changes and balancing:
- wave system reduced the spawn of enemies by 50%.
- increased bunker HP.
- increased the HP of all building parts in the building plan.
- made vendors more balanced in prices.
- reduced the cost of crafting planks from 2 wood to 1 wood.
- made furnaces now smelt all ores from 1 quantity.
- planks, titanium, cobalt, lithium, copper, iron, increased cost in crafting.
- reduced the max hold amount of fish traps.
- reduced NPC melee attack speed.
- balanced the accuracy and damage of bandits and soldiers.
- increased the duration of burning gasoline and propane as fuel.
- increased the despawn time of the player character to 20 minutes.
- made attacks with spear 50% faster.
- improved foundation placement.
- balanced gathering rates for all tools.
- increased ATV speed.
- increased oil stack to 10.
- changed the player marker color on the map.

New content and features:
- ability to craft cloth in workbench tier 1.
- ability to craft stone axe and pickaxe.
- ability to craft light grenade in workbench tier 1.
- added a new mercenary type (Scout).
- ability to chop/gather dead and broken trees.
- added an option for mouse invert.
- added an option in the host game to set a password for the session.



Watch on YouTube
Watch on YouTube
controller support:
We've added basic controller support in this update. While the game wasn't initially developed to support controllers, we are planning to improve on what we've added and achieve full controller support in the future.

Once again, we can't thank you enough for your support, and we promise to keep working hard to make Start Over better.