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DveshaNewsUpdate 1.09
In-game event

Update 1.09

Dvesha · published 6 Sep 2023, 00:39 UTC

All newsPlayers around this dateRead on Steam

- Adjustment in the input buffer (now it works just like the main fighting games nowadays);
- Improved matchmaking system (still has some instabilities, we will work on that for the next updates);
- Ranking score fixed (now working correctly);
- Adjustments to ranking (now working correctly);
- Tweaks in lobby creation with password (now working correctly);
- Added game version checking to prevent people with different versions from finding matches with each other while playing online;
- Added option to pass pages in ranking ranking;
- Profile option has been moved, now it is within the Online option;
- Inclusion of opponent region information in the popup to accept the fight (we will position this information better in the next update);
- Created security lock in the lobby to avoid bugs ;
- Removed bug when standing up without defense for a few frames (just need to resolve Ximena's fireball that bursts on the opponents’ back);
- Fixed time attack bug that generated infinite points;
- Unlock Hector by finish Nuno's path in story mode;
- Unlock Jorge buying him in the store (before you had to finish arcade mode with Hector, in addition to buying in the store);
- Now there is information on how to unlock Jorge on the character selection screen;
- Fixed Ndidi's sprite without his leg on the defeat screen;
- Fixed dialogue subtitles between two characters;
- Included hit counter in trials mode;
- Adjustment of the defensable distance parameter for every fireball;
- Adjustment of Daisuke and Mingmei's unblockable FA;
- Fixed Arshavin's cr.LP (blockstun was too high);
- Blockstun fix on Ximena's Elemental 2 second hit (it was too high);
- Now Mingmei's follow-ups commands (Double Dragon and Dragon Claw) are just pressing forward + button or back + button;
- Hadassa's Neck Drop command change, now it's QCB+P;
- Hadassa new command change across all languages and screens;
- General tweaks to all characters (air attacks for all and general attacks for others);
- Removed Sho, Malika, and Sebastian infinite combos;

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