This dev diary was originally posted exclusively to patreon subscribers on 3rd March 2023.
SPECIAL NOTE! This dev diary was written BEFORE the important announcement earlier in the week. Bear this in mind whilst reading the below.
Hello once again!
I'm back from a week of recharging my batteries and have pumped another solid week into the game. I've pushed another large chunk of renders however I did have to go back and manually spot render around 40 images which consumed a large chunk of time all because Daz studio decided to remove a bunch of textures from objects for absolutely no good reason :D
Anyway, I'll try and keep this brief so I can go straight back to creating renders but the new progress is as follows. I have added to the chart, the percentage increase since last time and also a column that gives you an idea of scene length and complexity so you have a better understanding of why the percentage of some scenes increases slower than others. I'll fill in those other blanks when they become relevant.

Thanks for reading and I'll speak to you all again soon!
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