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This Time - Part OneNewsDev Diary #67
Community

Dev Diary #67

This Time - Part One · published 10 Mar 2023, 09:07 UTC

All newsPlayers around this dateRead on Steam

This dev diary was originally posted exclusively to patreon subscribers on 3rd March 2023.

SPECIAL NOTE! This dev diary was written BEFORE the important announcement earlier in the week. Bear this in mind whilst reading the below.

Hello once again!

I'm back from a week of recharging my batteries and have pumped another solid week into the game. I've pushed another large chunk of renders however I did have to go back and manually spot render around 40 images which consumed a large chunk of time all because Daz studio decided to remove a bunch of textures from objects for absolutely no good reason :D

Anyway, I'll try and keep this brief so I can go straight back to creating renders but the new progress is as follows. I have added to the chart, the percentage increase since last time and also a column that gives you an idea of scene length and complexity so you have a better understanding of why the percentage of some scenes increases slower than others. I'll fill in those other blanks when they become relevant.

Thanks for reading and I'll speak to you all again soon!

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More from This Time - Part One

Other announcements

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Community16 Sep 2026Part Two - NEW TRAILER! - Animation showcaseHi everyone! I am beyond excited to share a brand-new trailer going live on Steam today. It showcases exactly how I am leveling up the animations for Part Two and beyond! You can check it out over on the Part Two store page here: Behind the scenes, I've completely shifted my animation workflow over to Blender. What does that mean for the game? It means full physics-driven components that bring…Game update26 Jun 20262602DFixed issue where sorority scene replay was sometimes not selectable.Community5 Jun 2026A Promise Kept: THIS TIME - Part One is going FREE!Hi everyone, You might remember back at the end of 2025 when I officially took over the development of This Time . When I stepped in to rescue this project, I made a promise to the community: I wanted to make Part One completely free for everybody. Well, that time has officially come! Starting June 15th , This Time - Part One will transition to be 100% Free to Own . Why make this change? Honest…