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LISANewsLISA 7.21 Update
Game update

LISA 7.21 Update

LISA · published 21 Jul 2023, 23:43 UTC · build 11761513

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Hi all,
Today we're pushing out a major update for LISA to Steam. This update fixes a lot of graphical glitches reported by the community, rebalances combat, and addresses one of our most egregious sins.

First off, a lot of folks were disappointed by missing graphics, including the Aurora town degenerate who claps when you fall on his friend. We’ve fixed a large number of those that have been reported, and are still working on a few more known instances.

Speaking of visuals, we have a number of UI/UX fixes cooking, but these need a bit more time to get just right, so please stay tuned.

Additionally, based on your feedback, we've re-balanced mechanics involving gaining TP in both games. Essentially, we've decided to restore TP gain from damage-taken, but with some tweaks to the original design that we feel dials in the challenge properly– especially for Joyful. Please let us know how it feels. Your feedback is very valuable as we continue to address combat balance and difficulty.

Finally, in more somber news, we want to extend our sincere apologies for any inconvenience caused by the changes to “Work Harder.” Please take a look at our official public apology video (link below).

https://twitter.com/DingalingGames/status/1682533490011828225

Thank you for holding us accountable. We value your continued support as we strive to do better and uphold the standards you rightfully expect from us. Thank you.

Full update notes:

  1. Re-balanced mechanics involving gaining TP from damage.TP-based characters will now receive half TP from damage dealt. On Painless Mode in both games, characters receive full TP from damage dealt (as in the original games).
  2. Fixed a potential cause of softlocks at campfires.
  3. Fixed getting an instant Game Over upon entering a fight if party members are forcibly removed from your party and all remaining members are KO'd.
  4. Fixed dismounting the bicycle incorrectly setting Brad's face graphic to no arms.
  5. Fixed progress getting reset for the secret Painful boss and the boss restarting if you walk all the way to the left upon returning to the boss lair map after ending cutscenes.
  6. Fixed down input being locked after completing the secret Painful boss (quitting and reloading a save should also fix this).
  7. Fixed clapping animation not playing the first time in Aurora Town when Brad falls on a dude.
  8. Fixed Brad's bat swing animation not being visible during Rick's Cleansing.
  9. Fixed an issue with Buzzo's walk animations at the end of the joy force-feeding cutscene.
  10. Fixed an issue with Buffalo's animations in the cutscene after winning his fight.
  11. (Joyful): Fixed a tile passability bug inside secret content.
  12. Added "Work Hardly Working" and “Work Smartly Working” to the Music Player in Painful. Please see Dingaling's Official Public Apology (above).
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