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Flight LevelNewsAnnouncement: First big bugfix patch and Community day.
In-game event

Announcement: First big bugfix patch and Community day.

Flight Level · published 24 Feb 2023, 11:05 UTC

All newsPlayers around this dateRead on Steam

First of all, thank you for the amazing feedback. We couldn't have done it without you guys. We have been working nonstop to fix the most common bugs you have found and are pleased to announce the first bugfix patch.

Changelog Alpha 0.4.23.02 :
Added: Dummy i.e. bot sector sends “request on freq'' when player forgets to transfer
Added: Tooltip for ROF button
Fixed: Scenarios not ending
Fixed: Right click input issues
Fixed: Load Scenario panel in the Editor
Fixed: In Editor Tip panel for Add flight panel lingered
Fixed: Dummy check of ILS clearance (caused error)
Fixed: Main Menu text display issues
Fixed: Panning issue with start position
Changed: Sector info was shown at right click, now press “i”
Changed: Tips and Tricks panel - added info for “i” press
Changed: when XFL is different from CFL, on CFL click XFL centered list
Fixed: some typos in the campaign
Fixed: label graphic sticking around after loss of contact
Fixed: OLDI XFL handling
Fixed: Sector perspective for western hemisphere

Some of those fixes were already implemented in our DEV build. You can find it on steam and everybody should have access to it in the future. Just pay attention which version of the build you are playing when making bugreports. If you don't, we presume that you are talking about the latest public build.

Community Day

A lot of FlightLevel players are creating their own scenarios and airspaces already. This has been far more popular than we expected. But we are a fluid studio and we are pumping the airspace and scenario creating features higher in our todo list.

Because this thing is so popular we have decided to hold a community day in the beginning of march. We are gathering the best Fan created airspaces and scenarios, we will play through them, share them and best of all will be implemented in our public build as part of the game if the creator wishes so of course. Stay tuned for the more precise schedule of the event.

Towerhouse DEV Team

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