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Gamble TowerNewsGamble Tower has been launched!
Community

Gamble Tower has been launched!

Gamble Tower · published 2 Sep 2023, 20:39 UTC

All newsPlayers around this dateRead on Steam

Hey everyone! Thank you so very very much for all the support, I am super happy to announce that Gamble Tower has finally been released!

I plan to eventually make a video summarizing everything that happened and what are the stats behind the scenes, but I'm glad to say that everything went reasonably smooth.
We have the entire release process recorded on Twitch highlights, so if you are interested, here is part 1 and here is part 2. (It's pretty long though)

I am new here, who the hell are you?


Hi there! I am Ian, lead developer of Gamble Tower.
Me, my very talented wife and my very talented friends have been working on this game for 2 and a half years already, so releasing this game was a super huge accomplishment for us :)

If you want frequent updates, we have several secondary platforms where we post Gamble Tower content that you may wish to follow or join, based on frequency:

  1. Discord (very frequent updates)
  2. Twitch (used to be daily, now it's usually weekly)
  3. YouTube (monthly-ish)
  4. Twitter, uh... X? (our good friend Erik handles this platform)

We usually reserve Steam announcements for big stuff, but since the game is now out, I'll try to be a bit more frequent around here!
So feel free to follow us here through our Steam Page as well! (We'll also make a developer page, ...eventually.)

Yo, this game is a buggy mess!


Hey! Not cool! There are no longer insects in the game! (...as far as I remember)

Jokes aside, we are aware there are several bugs in the game, some of which we already know about and others that we really don't.
Don't hesitate to send us your bugs and feedbacks through Discord or Steam Discussions! Use your preferred platform and we'll thoroughly take notes!

I am trying to make hotfixes every single day for this week and I want to keep fixing the game until it's as polished and stable as we can make it be, so send everything you can find to us!

I want a RGB unicorn that deals 666 damage, can you add that?


Maybe!
Funnily enough, we added plenty of the cool and wacky ideas from our players into the game, so if you want something, feel free to send us suggestions!
From time to time we do some Content Creation Events™ on our Discord where you can create the next Orbs, Upgrades, Artifacts, Traits, etc. that are going to be added into the game!

There are not many people there, so you have a GOOOOOD chance of having whatever you wish added into our project.

...Could you review the game, pretty please?


I had to sneak this in here, but... really.
Could you review the game? If you got the game, your review is super duper mega blaster important for the game's visibility, you can literally say "this game sucks" and we'll be happy.
Don't be afraid to be real on your feedback, we'll appreciate it!

What is coming next?


We are currently very focused on deploying hotfixes as fast as we can to make the game as stable as possible before pumping more content into it.
However, we have plenty of new content planned for the future, as well as several quality of life features that are missing, so stay tuned!

When are the big updates coming?


No dates yet, sorry.
The plan is to have something released in one or two months, but it's just a plan.
As soon as we have something concrete I'll make another post, I promise.

No sneak peeks?


Well, we want to add bankboi, that is for sure.


This is an old concept, but we already have audio (thanks Adam!), game design and a bunch of stuff prepared for him.

Besides that, we have plans to add more content variety in general. (Looking specially at you guys: Traits, Skills, Tutorials, Tower Dangers and Loadouts)

That is all that I can say at the moment.
In the end, remember that we'll always listen to you first when looking into what to add, so be vocal!

Thank you!

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