Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange historyMasterworked.GG
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Swords and Sandals ImmortalsNewsV0.9.0 : Multiplayer Battles Are Here!
Major update

V0.9.0 : Multiplayer Battles Are Here!

Swords and Sandals Immortals · published 14 Feb 2023, 23:29 UTC · build 10552678

All newsPlayers around this dateRead on Steam

Gladiators! I'm thrilled to launch V0.9.0 at long last, featuring multiplayer battles!

This has been a long time coming, and was of course promised when the game launched in Early Access. The S&S series has not had proper multiplayer since Swords and Sandals III Multiplae Ultratus back in 2007 ( which sadly didn't last long when the servers crashed, never to recover.)

So what you see here today is at last fully working multiplayer against actual real life people. I'm really fascinated to see what happens with this, what tactics will become popular, what classes will need re-balancing, who the greatest gladiators will be and so on.

With multiplayer now live, the game is now feature complete. I'm going to monitor multiplayer over the next week or two, do some bugfixes and balancing and then I will launch the game into 1.0 Full Release.

A few notes for you:

  • ELO Rankings ( kind of based on chess rankings ) are coming in a few days, so until then the leaderboards are still just based on Power Score rather than actual wins/losses/skill levels of players.
  • There's a chat panel in each realm room but if I see this being used to abuse players or for too much mischief, I'll have to turn it off - so I'm trusting you guys to be responsible and kind to each other.
  • Multiplayer is a 'bonus' mode for the game, not a full on massive experience, so it is a little bare-bones. If I find all of a sudden there's 10000 players playing, I'll throw lots more at it to add new features and so on - right now I'm kind of at capacity and the game's scope is complete, so at this point 'it is what it is', but it is for the most part a fully playable experience!
  • If the servers go down, I'll monitor them and add more bandwidth - right now the setting is pretty low.
  • You have to create a new "multiplayer" gladiator to fight in the multiplayer battles, you cannot take a single player campaign gladiator in for balance reasons.
  • Try not to cheat with cheating tools - I don't have sophisticated anti-cheat stuff in there but there's a few checks and if you cheat, your gladiator won't be able to keep fighting multiplayer battles. Besides, where's the honour in beating someone just because you falsely bumped up your stats?

Cheers gladiators, I really hope you enjoy this update and perhaps I'll see you in the arena!

Oliver Joyce
Whiskeybarrel Studios

V 0.9.0.A Patch Notes

--- NEW FEATURES ---

  • Multiplayer now arrives in Swords and Sandals Immortals! This is still a work in progress and you may encounter some issues. I will look to improve the experience based on feedback where I can.
  • Please bear in mind, Multiplayer is a bonus game mode and not designed a sophisticated experience, that is to say this is no League of Legends, there are no guilds, matchmaking etc.
  • It's kind of 'bare bones' just because I don't have the resources to work too much longer on it. If it becomes hugely popular I'll be able to pour more into it.
  • The ELO Ranking (based on chess) is coming this week, and will rank gladiators based on games won/lost and quality of foes.



--- BALANCE CHANGES / STAT FIXES ---

  • Reduced the amount of XP won per battle after character level 5 (on a sliding scale - as you level up you need to win 3 or 4 fights to level up instead of just 2.)
  • Increased value of defence stat from 0.75 % hit chance per point to 1.0

--- BATTLE CHANGES / FIXES ---

  • Fixed a bug where Clamp XOR's flamethrower particles did not always go in the correct direction
  • Enemies will no longer yield to you in tag team battles
  • Your character name panel is now highlighted in yellow when it is your turn

--- SHOP FIXES CHANGES ---

  • Shops will now restock every 2 days ( down from 3 days )
  • Shops now remember if you use the grid view or the wide item view

--- MISC FIXES AND CHANGES ---

  • Fixed an issue where text looked jagged on some monitors in full screen mode
  • Added camera tracking to the overworld map when the gladiator is moving ( the camera will properly follow them without the need to double click to return focus to them )
  • Added Klergish Xorg voice set ( thank you to user Xorgius )
  • Potential fixes for some achievements not firing
  • Changed Defensive Stand and Furious Anger achievements to 5 hits/misses (down from 10)
More from Swords and Sandals Immortals

Other announcements

All news
Major update20 Oct 2024The Demon Rift is here!Gladiators! It's time to sharpen your swords and sturdy your sandals once again with this new update to Swords and Sandals Immortals. . This new event is a mid-late game event that starts around day 210. Trigger the event by speaking to Per'Senet the enchanter, then look for the demon skull icons on the overworld map. You'll need a very fast steed if you wish to defeat these demons in the windo…Game update18 Dec 2023V 1.1.3.D - Small maintenence patchHey mighty gladiators, just a small update today - my attention right now is fully focused on Gorgon Shield but I hope to return to the world of Swords and Sandals in 2024! Patch notes for today V 1.1.3.D (Dec 19 2023): • Removed version compatibility check on multiplayer ( experimental ) • Fixed flipped alignment on enemy panelGame update30 Mar 2023V1.1.1 - Health regeneration every turn now , plus some bugfixes / balancing.Hey gladiators, not a massive update today ( working on the iOS/Android builds and also patching the Classic Collection and other games over the next week or so ) but a few bugs were brought to my attention, so I've done a patch tonight. The major thing in this update is something I'd meant to do but forgot in all the chaos ( it's even mentioned in the stats info too ) - vitality/stamina were m…