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The WILDSNewsBug Fixes enter The WILDS
Game update

Bug Fixes enter The WILDS

The WILDS · published 2 Aug 2023, 13:54 UTC · build 11848691

All newsPlayers around this dateRead on Steam

Release Version 1.4.7
GAMEPLAY CHANGES:
+ ACTION WHEELS - Improved the usability of both new action wheels making it easier to select with the mouse, control via scroll wheel, and selection with a basic click.

+ NIGHTTIME VISIBILITY - Increased the brightness of the moon to add more visibility to nighttime gameplay.

+ TARGET CHANGING - When Targeted, you can now only swap to similar type targets. (ex: If targeting an NPC animal, you can only swap to other NPC animals)

+ DRAGGING SPEED - Sped up most animal drag speeds by 50%.

+ MATE LIST - When you click a mate from the mate list it not automatically swaps to their targeted information panel.

+ MATE BEHAVIOR - Mates will now report directly to you when you attempt to inspect them, this avoids you having to chase them around.

+ CAMERA MOVEMENT - Made the camera "snappier" and a little faster. Previously it felt like the camera "moved in sand" and responded kinda sluggishly.

+ SOLO SPAWNED ANIMALS - Added an addition 30% base spawn rate across the board for animals, this will hopefully improve ease of locating a mate.

+ GRAB ACTION - The grab action will now only be displayed when close to a grabbable target.

+ COUGAR HEALTH - Beefed up the cougars health by 20%,

BUG FIXES
+ RESPAWNING MATES - Fixed the bug that was causing mates to not respawn in the correct location.

+ PATHFINDING FIX - Forest had a small cut-through tunnel that AI controlled animals were getting stuck in.

+ HOVERING TEXT - Smoothed out the jitter in some of the hovering text.

+ BONDING BUG - HOPEFULLY fixed the bonding bug, I was never able to replicate it exactly but I forced an error around the same general area of the code and re-organized/optimized it.

+ POSE CHANGE - Something was causing changing poses with Scroll Wheel to skip sitting and go straight to lying, this has been fixed.

+ NAMING ANIMAL - Pressing 'X' was toggling the animal list making it impossible to use that letter in naming.

KNOWN BUGS
+ RATS - Body breaks apart when grabbed.

+ CINEMATICS - Lake and River water flashes white on start/end of cinematics.

More from The WILDS

Other announcements

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Community14 Sep 2023Leaving Unity and what that means for The WILDSDue to unity’s out of nowhere decision to force a pay-per-install model on all games using their software: ‘The wilds’ is going to enter a dormant period for an undetermined amount of time I have been developing with unity for over 10 years. its all ive ever known, I taught myself how to code, animate, and design games as a 1 man team. as of this morning i have cancelled my subscription to unit…Game update24 Aug 2023Visual Audio Wheel enters The WILDSRelease Version 1.5.0.2 NEW FEATURES + Visual Audio Wheel - Entering into detection mode now also gives your animal a visual display of nearby footsteps, greatly improving your ability to hunt down prey and avoid predators. GAMEPLAY CHANGES + ANIMAL SPAWN DISTANCE - Increased the distance from your player at which animal spawn in at, since we can now track from much further we can spawn animals…Game update22 Aug 2023Splashes enter The WILDSRelease Version 1.5.0.1 NEW FEATURES + SPLASHING - Added some splashy particles to the water that are based on animal size and speed, alo added a bunch of new water sounds, for more realistic experience in water. GAMEPLAY CHANGES + HERBIVORE GRASS - More good changes to improve the annoyance of the grass always overriding what herbivores are trying to interact with. + FAST FEED - With the doubl…