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DROSSNewsDereliction: 2022 - Demo v0.17 Out Now
In-game event

Dereliction: 2022 - Demo v0.17 Out Now

DROSS · published 8 Jan 2023, 18:18 UTC

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Demo Update News: Version 0.17


I am working on a new update for the demo. This will be version 0.1.7.

In this update I have mostly been focusing on optimizing. Since the level is created procedurally, it usually uses a whole lot of little art pieces. These add up over time, adding strain on the cpu. It’s nothing special, but I am merging more and more of the level into larger chunks that toggle on and off based on the player. It is mostly manually set up so it’s taking a bit of time. And I do not want to release a demo with any of the art issues I have been encountering.

Update: my semi-average computer has enjoyed the optimizing added, getting about 20-25% more fps. The game is still cpu bound, so I will be looking into whats hogging that.

One day I will get to updating and polishing the art more. The most important thing at the moment is the gameplay and framerate. It's not a good game if it looks good and cannot run at all.

I am also working on the plasma gun. It is the alternative to the plasma rifle and uses the same ammo type.

I will be adding in two more weapons right away. These will be for the Pistol and Rifle ammo, so they will be the alternate variants (i may even have 2 for the pistol, fewer rounds more damage, more rounds less damage)

There’s also a few changes to the tutorial area, the icons for the map, and just general ease of use stuff. I am not wanting to make the game unnecessary difficult due to confusing the player. So, I am trying to make sure everything is easier to figure out.

If anyone is having any issues please let me know! That's the most valuable info right now, and I want to make sure that everyone trying out the game can actually play it. Thank you everyone for your patience and understanding as I am just setting everything up.

The game shouldn't be difficult from errors or lack of instructions, It should be because of the actual gameplay. So, please don't hesitate to let me know of any issues.

Try out the demo, and let me know what you think. I appreciate the feedback I have already gotten and I can always use more. It has all really helped me improve the game, and that’s what I really want to do. So, thank you.
~SALT_

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