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挂姬恶魔/IdleDevils - 色欲之主:阿斯莫德News2023.8.4 v0.3.9 update:
Community

2023.8.4 v0.3.9 update:

挂姬恶魔/IdleDevils - 色欲之主:阿斯莫德 · published 4 Aug 2023, 11:23 UTC

All newsPlayers around this dateRead on Steam

【Add content】
*. Added a new character: Mammon, with 22 new sets of skills and 6 exclusive special talents, which can be obtained by clearing levels 4-24;
*. The number of floors of the Tower of the Demon King has been added, and now the Tower of the Demon King has been opened to 3000 floors;
*. Added the viewable number of rankings for the devil ranking, and now you can see the top 300 rankings;
*. Added the dialogue content after clearing level 4-24, and added the plot dialogue when Mammon is acquired;
*. Added Mammon's suit and the exclusive mark challenge: Greedy Crouching;
*. Added a new weapon type: Bow and Arrow, which is used to increase holy damage;
*. Added the judgment when the character is not obtained normally after customs clearance, reloading the file can solve it;
*. Added attribute: reduce the duration of all negative effects;
*. Added attribute: reduce all healing effects received;

【Bug fix】
*.Fixed the problem that the game debug log file is too large to occupy memory;
*.Fixed the problem that the level features in the tower of the devil also take effect on the enemy;
*.Fixed the error in the description of Sarah's talent : the healing and shielding effect received by the whole team >> is actually "the healing and shielding effect applied by the whole team";
*.Fixed the problem that some halo skills (such as: evil) can be released by clicking;
*.Fixed the problem that the upper limit of resistance was incorrectly displayed when comparing equipment;

【Copy Adjustment】
*. Added equipment drops of other qualities;
*. The level of items dropped by dungeons has been cancelled, and now it will not be random in the interval below the dungeon level
*. Weakened the health bonus of the equipment copy:
Lv.1: 100%--->50%
Lv.2: 300%--->100%
Lv.3:1200%--->300%
Lv.4:6000%--->1200%

【Role Adjustment】
Beelzebub:
*. Increased the skill multiplier of the skill : 175%/198%/205%/220%/235% >> 160%/200%/240%/280%/320%;
*. Increased the number of targets for the skill : 1/1/1/1/1 >> 3/4/5/6/7;
*. Increased the skill ratio of the skill : 200%/250%/300%/350%/400% >> 300%/350%/400%/450%/500%;
*. Increased the skill multiplier of the skill : 300%/400%/500%/600%/700% >> 500%/600%/700%/800%/900%;
*. Increased the skill multiplier of the skill : 450%/600%/750%/900%/1050% >> 1200%/1400%/1600%/1800%/2000%;
*. Increased the bonus of the skill : 10%/12%/14%/17%/20% >> 10%/15%/20%/25%/30%;
*.Increased the 2-piece set damage bonus: Blade Edge damage total increase: 80% >> 160%;
*. Optimized the description of the 3-piece set of : it can be triggered without carrying ;
*. Increased the final damage bonus of the 4-piece set of : 50% >> 150%;
*. Increased the maximum damage limit of the talent : 150% >> 999%;

Emily:
*. Increased the damage of the skill : 500%/600%/700%/800%/900% >> 800%/900%/1000%/1100%/1200%;
*. Increased the bonus of the skill : 1%/1.5%/2%/2.5%/3% >> 6%/7%/8%/9%/10%;
*. Increased the bonus effect of the talent : damage conversion: 1000% >> 1500%;

Sarah:
*. Increased the skill damage of the skill : 400%/500%/600%/700%/800% >> 700%/800%/900%/1000%/1100%;
*. Increased the skill damage of the skill : 10%/15%/20%/25%/30% >> 100%/120%/140%/160%/180%;
*. Added the effect of the skill : Increase the skill damage multiplier of : 80%/90%/100%/110%/120%;
*. Increased the application target of the skill : self >> all;
*. Reduced the damage bonus of the skill : 5%/8%/11%/14%/17% >> 5%/6%/7%/8%/10%;

【Equipment adjustment】
*.Exclusive affix: "When receiving damage, there is a 10% chance to summon a holy lightsaber" >> "When being attacked, there is a 40% chance to summon a holy lightsaber"

【Optimized content】
*. Optimized the character attribute panel: all resistances are no longer displayed, but the bonus is directly added to the display of each resistance;
*. Optimized the buff that will cause damage, the countdown time will be a fixed time, not affected by "buff duration", "toughness" and so on; (such as igniting, it is constant to receive damage every 1 second)
*. Optimized when selling equipment by level in the backpack, the level can be recorded, and the level will still be the value entered last time when the backpack is opened next time;
*.Optimized that after the character reaches the full level, the experience value will no longer increase, and the plus sign will no longer appear;
*. Optimized the problem that when the dialogue comes out, the text does not come out before the dialogue comes out;
*. Optimized some multilingual translation issues;

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