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Delicious DungeonNewsBeta Playtest Update
Community

Beta Playtest Update

Delicious Dungeon · published 9 Aug 2023, 12:26 UTC

All newsPlayers around this dateRead on Steam

It's been a while, but thanks to our hard-working testers we've found a lot of bugs that we've (hopefully) fixed.

To test this theory, we have uploaded the new version of our beta build and are ready for more feedback!

tl;dr
We have tried to fix most of the hard stuck/game breaking bugs, so saving should now work pretty well, but we know there is still a bug with the kitchen helper and the combat tutorial.

And now the long list of changes for those who want to read through all of them:

Change Log


Version 0.02

A note before we get into it.
First of all, sorry it took us so long to post.
We wanted to be active and instead we got hung up on lots of little things instead of just updating. We want to try to update more regularly.
One of the reasons it took so long is because with fixing some issues others ended up becoming more visible. But that should not stop us from giving you guys an updated version of the game, so here we go.
Lastly, we added a little “known issues” list you can find at the end of the change log.
Thanks, with all our heart, your support helps us a lot!
We appreciate you, with all the love in the world.

Digital Cauldron

‼️New Beta Feature‼️


📜 Export Logs


Added a new feature to export the games logs. This can be very helpful for us, whenever you have an error or a bug. Just press the keyboard combo Alt + E + L (easy to remember as export logs) and the game will create a folder named Logs in your game directory where a text file with a time stamp as its name will be created. You can send these logs to us when you tell us of the issue you found.

‼️Bug Fixes‼️

Save Files


Major Fix, save files should no longer be corruptible and a save file should always be loadable, no matter what.

UI Input


Fixing some double input that happened at times.

Improved and fixed Drop rate


The Quality of the items dropped had a bug and did not feel quite right beyond that. We rescaled it a little bit so the games beginning would not feel as bad.

Mouse input in UI


We removed any detection of your mouse position in all the UIs. You can still use the mouse as a confirmation button, but what button you hover over will no longer be affecting your selection.
Developer Note: We are still committed to improving the general mouse and keyboard input overall. This is just one of the first steps we have been taking.

‼️ Reworks and additions ‼️

Text and Translation


Major fixing and filling of missing text and translations.

New Lock-On


New and improved Lock on Icon.

UI Polish


Improved and reworked a lot of UI Elements.

Beetle Buff History


You can now see the buffs you already selected for your beetle companion.

Village Life


We added a lot more details to the village to make it feel even cozier and alive.

Tutorials


We added a few more tutorials to some functionality that wasn’t entirely clear.

Beetle rescaling


Rescaled the damage of the beetle companion. It was a bit too strong early on and lost strength when you kept progressing. Now it is the other way around, the beetle starts out a little weaker, but becomes a very solid source of damage, if you upgrade him and get find a good buff combination.

More Dialogue


We added a lot more dialogue options for most of the NPCs.

More Audio FX


We added a lot more audio feedback all over the place (more is still to come).

Keyboard and Mouse Heat-Meter


Added keyboard and mouse controls for the Heat-Meter in the kitchen.

‼️Known Issues‼️

Kitchen Chef Stuck


The Kitchen Chef can get you stuck when you talk to her. We have not been able to reproduce this issue consistently, so any input on the issue will be feedback (the absence of the problem on your end can also be insightful)

Fighting Tutorial Quest


The Fighting tutorial can make issues, if it is not completed and you talk to the Dungeon Guild Master later.

PS: There are of course still lots of small issues present and also a lot of things we fixed but did not mention directly.
Don't let any of that stop you from posting issues you've found though. Its better to have an issue posted several times then us not knowing about it.

More from Delicious Dungeon

Other announcements

All news
In-game event1 Mar 2024Turkish Language SupportWe are happy to announce that the game will get a Turkish localization with this update. Archura Localization did the localization for free! We hope that our Turkish speaking players will enjoy this. Big thanks to Archura Localization! - Delicious Dungeon team!Game update21 Dec 2023Patch 1.02A minor performance update and hopefully a small fix to a rare, but big issue 🔥 ‼️Additions‼️ 🏋️Performance Upgrade We have done a little tweaking in hopes of improving the performance specifically in the village. For those interested, according to some analytics, it seems that the main eater of frames in the village are the shadows. With that in mind, we tweaked values and changed settings,…Community20 Nov 2023The Original Soundstrack just dropped!The Delicious Dungeon OST is now live on Steam! Irene Chan made all the music! All the love to her ❤️ The soundtrack contains all 24 songs used in the game AND on top of that, 2 extra tracks that we (hopefully) use in the future for new bosses. In total it's about 50 minutes of amazing music 🔥 Hope you guys enjoy it. 🎵🎶🎵