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FarlandersNewsPatch 1.1.1
Game update

Patch 1.1.1

Farlanders · published 7 Sep 2023, 21:19 UTC · build 12136044

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Greetings,

I made some fixes and improvements.

Daily challenge & Sandbox:

  • After completing the daily challenge and returning to the leaderboard, the result wasn't properly highlighted. Now fixed
  • 65 instead of 70 turn limit for daily challenge
  • Added a slider in the sandbox for free terraforms frequency adjustment
  • Added randomize map button in the sandbox which generates map settings using the daily challenge algorithm
  • More resources on smaller maps in the daily challenge
  • Easy terrain complexity is now harder in the sandbox
  • Bigger maps in the daily challenge will have harder terrain complexity on average
  • Sandbox and daily challenge panels position for various aspect ratios

Fixes:

  • Added a description to the noise filter module that factories no longer dehydrate adjacent fertile soil
  • The terraforms shop was sometimes not displaying the correct listings which led to the wrong terraform delivery

- Andriy

More from Farlanders

Other announcements

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Game update20 Jan 2026Farlanders hotfixGreetings, I uploaded a small update: · Fixed terraforming controls, which were not working properly if you opened the colony info interface with a hotkey and then returned to terraforming · Updated Unity3d version to fix a potential vulnerability the engine had AndriyEsports14 Jul 2025I made a new game, it's about railway automatizationGreetings 🙋‍♂️ I’d love to tell you about my new game, Super Loco World , which just launched! It’s all about trains, automation, and cozy vibes. It’s a bit of a departure from what I did in Farlanders , but as always, the game offers depth and replayability. Please check it out — and grab a copy if you like it!Game update26 Dec 2024Fixed softlock in mission 5Fixed softlock in mission 5 when dialogue appeared together with the colony level up popup. Thanks to kamilko for reporting