Greetings, Knights! Thank you for playing the Demo and Prologue versions of Knight vs Giant!
We have read your feedback and we've implemented several of them in v 0.9.54:
v0.9.54
UI Improvement
- Updated video intro subtitle
- Updated color of text title for blessing selection based on knight color code
Game Mechanics
- Auto hold attack is now off by default
- Updated aim assist
- Increased attack speed of Lancelot by 40%
- Reduced base attack damage of Lancelot by 50% (from 120 to 60) per hit
- Updated attack move direction mechanic (when direction and attack buttons are pressed, player moves and attacks) (if direction button is not pressed during attack, player does not move) Exception for Lancelot combo 3 (even if direction button is not pressed, Lancelot combo 3 attack still moves in the direction of attack)
- Accelerated attack speed of sword in tutorial
- Removed active skill animation for Malicious Burst
- Fountain now replenishes full health
Bug Fixes
- Mini boss Golem hitbox improvement
- Fixed collider for stone props in tutorial blessing area
Area Updates
- Removed props blocking battle area
- Updated camera transition snap when entering area with NPC that can be recruited
- Optimization
- Optimized minion assets
Hark, let us go forth and slay the giant once more! We await your comments in the Discussions tab.