
Happy Summer Solstice 2023 to all!
Since our initial public release of our early Beta of CONSORTIUM VR onto the Quest AppLab/Steam Early Access AND the CONSORTIUM Remastered Playtest (VR and Remastered share a codebase) --
Many of YOU have helped us find a huge chunk of those bugs above, and some of our improvements came from suggestions you've made. THANK-YOU to everyone who has contributed to testing and reporting thus far!
Here are some key highlights of the game’s improvements and additions that we’ve made over the past 2-3 months:
Our plan regarding localization has changed since March, due largely to sheer number of improvements we’ve made to player conversation options to best support V.O.I.C.E. This means that we’ve had to translate thousands of new lines, so –
La traducción en Español está tomando más tiempo porque hay más diálogo por traducir pero pronto estará listo!
Additional languages beyond English and Spanish will be tackled post 1.0 Release.
Here’s a look at snippets of CONSORTIUM Remastered running on a Steam Deck with V.O.I.C.E fully supported:
This is tangential to CONSORTIUM Remastered - we understand that many of you have not yet jumped into VR, but the following is technically also about CONSORTIUM Remastered.
Here is a fairly recent Sci-Fi Radio episode of “The Event Horizon” , where station manager and owner Gene Turnbow discusses his own experiences with CONSORTIUM VR and asks some great questions about its creation. "The Event Horizon" with Ryan Sheffer and Gregory MacMartin from iDGi
Gregory was also recently featured in the cool new pod cast “Architects of Imagination” where Gregory summarizes his career and goes into some depth about CONSORTIUM VR.
Back to the dev caves for us!
Namaste,
--iDGi
“...But the human tongue is a beast that few can master. It strains constantly to break out of its cage, and if it is not tamed, it will run wild and cause you grief."
– Unknown