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The ArtistNewsDevelopment Update
Community

Development Update

The Artist · published 30 Jun 2023, 17:17 UTC

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Please Note: This development update is from 18th June 2023. All development logs are posted to Patreon backers first.

Hey everyone!

It's been a week since Act One released, and so far we are super happy with the feedback we've receieved! We knew that telling Ava's story wouldn't be for everyone, and a lot of people have voiced their concerns over the story, the content, or whatever other reason. We appreciate all feedback, no matter how positive or negative it is; there is always something to be gained from it. We have a plan with The Artist, and that won't change. The positive feedback we've received has been overwhelming and we have loved reading all your comments - so a huge thank you to all of you!

A few days ago, I reached out to Patrons to see if there was more I could be doing to make your subscription more... worthwhile? I don't know if worthwhile is the right word, but hopefully you know what I mean :) After hearing your thoughts, I'm putting together a content plan over the next week or so that balances super awesome rewards for you guys, whilst not taking away from the development of The Artist as at the end of the day, this is the most important part of why you subscribed!

In other news...

Act Two has officially started! It's OFFICIAL!

JoeTheMerc and I have been working on a more detailed outline for the story in Act Two. We had the entire story planned out before we began act one, and as we get to develolping each act, we dive into the outline, expand it, and include all the plot elements in greater detail.

This has now been done, we are both happy, and writing will commence on the 20th June (tomorrow). JoeTheMerc is an absolute machine when it comes to writing, and he will have the second act written and complete before I've even posed the first render!

Alongisde the writing, I have started priming the new locations that you'll see in Act Two. Setting up the scenes, lighting them, dressing our wonderful characters, and making sure everything translates over into our art style well. So far, everything has gone far better than what I'd hoped for!

Xaos is still working hard finalising the Steam version which should be available soon. Steam isn't the easiest store to navigate for a developer, and there are A LOT of things to tick off and get perfect before they allow you to release. All we need to do on this front is remove all mention of Patreon (They don't allow it) as we left one tiny mention in there and didn't realise, and then we just need to plug in the achievements so they unlock as you play.

That's all for this week! We will post updates on development every sunday if there's enough to discuss and share with you - keep an eye out for more previews of how Act Two is coming along! :)

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