Hello Pioneers!
Please enjoy a lot of optimization fixes in our recent version, playable on weekly Discord playtests.
Farworld Pioneers Alpha1-7h
- Fixed issue that caused players to get stuck inside the dungeon when attempting to exit through a door
- Fixed issue that could cause a black screen when transitioning into a Z-level
- Fixed issue that could cause the world to become corrupted when reloading an old save from a previous version
- Fixed issue that prevented some dynamic tutorial text from showing controls
Farworld Pioneers Alpha1-7g
- Updated various tile graphics
- Updated Mustafarworld parallax
- Added support for certain hats hiding certain hairs
- Performance improvement: Reduced CPU spikes when placing blueprints or issuing many orders at once; blueprints are now staggered in
- Optimized snail
- Reduced performance spikes caused by NPCs getting stuck
- Reduced number of required weapons to craft to level up skill by half
- Fixed issue that could cause the command palette to disappear
- Fixed issue that could cause the colony NPC list not to update fully upon joining a game in multiplayer
- Fixed various load/resume issues with Underground Factory
- Fixed various issues that could cause players not to see each other after transitioning into the dropship or the Underground Factory
- Fixed preview meshes not showing for placeable blocks using the new connected tile format
- Fixed various layering clashes that could happen with the new connected tile format
- Fixed issue that caused blueprints to get hidden when they touched the left edge of the screen
- Fixed issues with bluebird, manseal colliders
- Fixed issue where the top of the factory could be lopped off
- Fixed issue that could cause a desync when attempting to travel on clients
Farworld Pioneers Alpha1-7f
- Made Underground Factory slightly more hazardous
- Updated various sprite graphics for creatures, vegetation, terrain; improved contrast, glow maps, etc
- Fixed additional issue with double-respawn on client
- Fixed tiling issue that could cause invisible granite blocks to generate
- Fixed tutorial text still blocking input when hidden
Social Media
Can’t get enough Farworld? Itching for the next colony? Try one of our communities and social media platforms!
Our Discord is our main community hub: look for people to play Farworld with there!
Discord: https://discord.gg/Asntr8e
Our other spaces are regularly updated:
Twitter: @FarworldPioneer
Developer Twitter: @igloosoftgames
Facebook: https://www.facebook.com/FarworldPioneers/
Subreddit: r/FarworldPioneers